Routines |
Prev: 5D33 | Up: Map | Next: 5D4F |
5D37 | LD A,($7FEB) | 7FEB holds the inventory flags | ||
5D3A | AND $18 | Has ERIC got the water pistol (bit 3 or 4 set)? | ||
5D3C | RET Z | Return if not | ||
5D3D | LD A,$27 | 0x27: animatory state of ERIC bending over | ||
5D3F | LD HL,$5D45 | Place 5D45 into 7FD7 to take care of ERIC from this point on, update ERIC's animatory state, and update the SRB | ||
5D42 | JP $E12A | |||
This is where we deal with ERIC after 'T' has been pressed:
|
||||
5D45 | LD HL,$7FEB | Reset bits 3 and 4 of the inventory flags at 7FEB, thus dropping the water pistol | ||
5D48 | LD A,(HL) | |||
5D49 | AND $E7 | |||
5D4B | LD (HL),A | |||
5D4C | JP $7C02 | Print the inventory |
Prev: 5D33 | Up: Map | Next: 5D4F |