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65258: Initialisation parameters for character group 217
Used by the routine at 63472. The first set of parameters belongs to the character who owns character buffer 217 when X<=16 (where X is the leftmost column of the play area on screen).
65258 DEFB 112 Animatory state (112: man in a baseball cap)
65259 DEFB 6,33 Location (in the shop at the far left of town)
65261 DEFB 1 z-coordinate (indoors)
65262 DEFW 65178 Command list: Apartment building walkabout
The next set of parameters belongs to the character who owns character buffer 217 when 24<=X<=72.
65264 DEFB 118 Animatory state (118: cat)
65265 DEFB 0,45 Location (out of sight)
65267 DEFB 8 z-coordinate (invisible)
65268 DEFW 65172 Command list: Do nothing
The next set of parameters belongs to the character who owns character buffer 217 when 80<=X<=128.
65270 DEFB 224 Animatory state (224: girl with a pony tail)
65271 DEFB 114,19 Location (top floor of no. 31, right-hand side)
65273 DEFB 1 z-coordinate (indoors)
65274 DEFW 64948 Command list: No. 31 walkabout
The next set of parameters belongs to the character who owns character buffer 217 when 136<=X<=184.
65276 DEFB 118 Animatory state (118: cat)
65277 DEFB 0,45 Location (out of sight)
65279 DEFB 8 z-coordinate (invisible)
65280 DEFW 65172 Command list: Do nothing
The next set of parameters belongs to the character who owns character buffer 217 when X>=192.
65282 DEFB 232 Animatory state (232: man in a bowler hat)
65283 DEFB 250,34 Location (sidewalk outside no. 15)
65285 DEFB 4 z-coordinate (outside)
65286 DEFW 64964 Command list: No. 15 walkabout
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