|  | Routines | 
| Prev: 63450 | Up: Map | Next: 63519 | 
| 
Used by the routine at 63662. Initialises the animatory state, location and command list address for every character in character groups 215-221.
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| 63472 | LD HL,65198 | The initialisation parameters for character groups 215-221 are located at 65198 onwards | ||
| 63475 | LD D,215 | Begin with the buffers for character group 215 | ||
| 63477 | LD E,0 | Point DE at the first byte of the first buffer in the group | ||
| 63479 | LD C,5 | There are 5 characters in the group | ||
| 63481 | LD B,3 | Initialise a character's animatory state and location | ||
| 63483 | LD A,(HL) | |||
| 63484 | INC HL | |||
| 63485 | LD (DE),A | |||
| 63486 | INC E | |||
| 63487 | DJNZ 63483 | |||
| 63489 | XOR A | Reset the flags in byte 3 of the character's buffer | ||
| 63490 | LD (DE),A | |||
| 63491 | INC C | Increment C to compensate for the LDI instruction that follows | ||
| 63492 | INC E | Initialise the character's z-coordinate | ||
| 63493 | LDI | |||
| 63495 | LD B,18 | Zero out bytes 5-22 of the character's buffer | ||
| 63497 | LD (DE),A | |||
| 63498 | INC E | |||
| 63499 | DJNZ 63497 | |||
| 63501 | LD B,2 | Copy the command list address into bytes 23 and 24 of the character's buffer | ||
| 63503 | LD A,(HL) | |||
| 63504 | INC HL | |||
| 63505 | LD (DE),A | |||
| 63506 | INC E | |||
| 63507 | DJNZ 63503 | |||
| 63509 | DEC C | Have we initialised the buffers of all 5 characters in the group yet? | ||
| 63510 | JR NZ,63481 | Jump back if not | ||
| 63512 | INC D | Point DE at the next character group | ||
| 63513 | LD A,D | Have we initialised the buffers in every character group yet? | ||
| 63514 | CP 222 | |||
| 63516 | JR NZ,63477 | Jump back if not | ||
| 63518 | RET | |||
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