Data |
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65228 | DEFB 224 | Animatory state (224: girl with a pony tail) | ||
65229 | DEFB 3,19 | Location (third floor of the apartment building next to no. 74, left-hand side) | ||
65231 | DEFB 1 | z-coordinate (indoors) | ||
65232 | DEFW 65184 | Command list: Apartment building walkabout | ||
The next set of parameters belongs to the character who owns character buffer 216 when 16<=X<=64.
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65234 | DEFB 118 | Animatory state (118: cat) | ||
65235 | DEFB 0,45 | Location (out of sight) | ||
65237 | DEFB 8 | z-coordinate (invisible) | ||
65238 | DEFW 65172 | Command list: Do nothing | ||
The next set of parameters belongs to the character who owns character buffer 216 when 72<=X<=120.
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65240 | DEFB 88 | Animatory state (88: lady with big hair) | ||
65241 | DEFB 114,31 | Location (first floor of no. 31, near the door) | ||
65243 | DEFB 1 | z-coordinate (indoors) | ||
65244 | DEFW 65143 | Command list: Front door duty at no. 31 | ||
The next set of parameters belongs to the character who owns character buffer 216 when 128<=X<=176.
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65246 | DEFB 118 | Animatory state (118: cat) | ||
65247 | DEFB 0,45 | Location (out of sight) | ||
65249 | DEFB 8 | z-coordinate (invisible) | ||
65250 | DEFW 65172 | Command list: Do nothing | ||
The next set of parameters belongs to the character who owns character buffer 216 when X>=184.
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65252 | DEFB 160 | Animatory state (160: gangster) | ||
65253 | DEFB 220,19 | Location (top floor of no. 19, right-hand side) | ||
65255 | DEFB 1 | z-coordinate (indoors) | ||
65256 | DEFW 64846 | Command list: Keep guard at no. 19 |
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