Data |
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Used by the routine at F2A8.
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F2E1 | DEFB $08 | Character 0xD7 (bit 3 set: key to no. 74) | ||
F2E2 | DEFB $10 | Character 0xD8 (bit 4 set: key to no. 31) | ||
F2E3 | DEFB $08 | Character 0xD9 (bit 3 set: key to no. 74) | ||
F2E4 | DEFB $10 | Character 0xDA (bit 4 set: key to no. 31) | ||
F2E5 | DEFB $08 | Character 0xDB (bit 3 set: key to no. 74) | ||
F2E6 | DEFB $10 | Character 0xDC (bit 4 set: key to no. 31) | ||
F2E7 | DEFB $08 | Character 0xDD (bit 3 set: key to no. 74) | ||
F2E8 | DEFB $00 | Character 0xDE: policeman (no keys) | ||
F2E9 | DEFB $00 | Character 0xDF: policeman (no keys) | ||
F2EA | DEFB $F8 | Character 0xE0: gangster (bits 3-7 set: keys to all houses) | ||
F2EB | DEFB $F8 | Character 0xE1: Fat Man, Lana (bits 3-7 set: keys to all houses) | ||
F2EC | DEFB $F8 | Character 0xE2: Daisy (bits 3-7 set: keys to all houses) | ||
F2ED | DEFB $F8 | Character 0xE3: sniper (bits 3-7 set: keys to all houses) | ||
F2EE | DEFB $F8 | Character 0xE4: banknote (bits 3-7 set: keys to all houses) | ||
F2EF | DEFB $F8 | Character 0xE5: banknote, hook (bits 3-7 set: keys to all houses) |
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