Data |
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Used by the routines at 7541, 7603 and 7CD8. Each entry here consists of 4 bytes. The bits in the first byte have the following meanings:
The second and third bytes contain the coordinates of the object. The contents of the fourth byte depend on the type of object; see the individual entry for details.
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7D1C | DEFB $40 | Bit 6 set: object that must be picked up | |||||||||||||||
7D1D | DEFB $33,$0D | Location (top floor of no. 74) | |||||||||||||||
7D1F | DEFB $40 | Bit 6 set (see 7FE9) | |||||||||||||||
The next entry is for the budgie. It is activated by the routine at 7500 (using the event entry at 6097), and deactivated (by the routine at 7603) when the budgie is picked up.
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7D20 | DEFB $C1 | Bit 6 set: object that must be picked up | |||||||||||||||
7D21 | DEFB $E1,$0D | Location (room above Sam's office) | |||||||||||||||
7D23 | DEFB $80 | Bit 7 set (see 7FE9) | |||||||||||||||
7D24 | DEFB $91 | Bit 4 set: key | |||||||||||||||
7D25 | DEFB $22,$0D | Location (in the room past the catwalk) | |||||||||||||||
7D27 | DEFB $08 | Bit 3 set (see 7FEA) | |||||||||||||||
The next entry is for the key to no. 31. It is active from the beginning of the game, and deactivated (by the routine at 7603) when the key is found.
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7D28 | DEFB $10 | Bit 4 set: key | |||||||||||||||
7D29 | DEFB $FC,$0D | Location (top floor of no. 15) | |||||||||||||||
7D2B | DEFB $10 | Bit 4 set (see 7FEA) | |||||||||||||||
7D2C | DEFB $91 | Bit 4 set: key | |||||||||||||||
7D2D | DEFB $AA,$23 | Location (middle of the road next to no. 27) | |||||||||||||||
7D2F | DEFB $20 | Bit 5 set (see 7FEA) | |||||||||||||||
The next entry is for the key to no. 15. It is active from the beginning of the game, and deactivated (by the routine at 7603) when the key is found.
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7D30 | DEFB $10 | Bit 4 set: key | |||||||||||||||
7D31 | DEFB $6A,$19 | Location (second floor of no. 31) | |||||||||||||||
7D33 | DEFB $40 | Bit 6 set (see 7FEA) | |||||||||||||||
The next entry is for the dead man's body on the top floor of the hotel. It is active from the beginning of the game, and deactivated (by the routine at 7603) when Sam finds the body.
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7D34 | DEFB $20 | Bit 5 set: message | |||||||||||||||
7D35 | DEFB $40,$07 | Location (top floor of the hotel) | |||||||||||||||
7D37 | DEFB $35 | Message 0x35: 'THERE'S A MAN'S BODY ON THE FLOOR' | |||||||||||||||
7D38 | DEFB $20 | Bit 5 set: message | |||||||||||||||
7D39 | DEFB $F9,$1B | Location (stairs up to the second floor of no. 15) | |||||||||||||||
7D3B | DEFB $3D | Message 0x3D: 'SOMEONE GROWLED 'NO KEY EH!'' | |||||||||||||||
The next entry is for where there's a safe with four locks. It is active from the beginning of the game, and deactivated (by the routine at 7603) when Sam finds the safe.
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7D3C | DEFB $20 | Bit 5 set: message | |||||||||||||||
7D3D | DEFB $E4,$0D | Location (room above Sam's office) | |||||||||||||||
7D3F | DEFB $47 | Message 0x47: 'THERES A SAFE WITH 4 LOCKS' | |||||||||||||||
7D40 | DEFB $20 | Bit 5 set: message | |||||||||||||||
7D41 | DEFB $D6,$06 | Location (on the rope above no. 19) | |||||||||||||||
7D43 | DEFB $46 | Message 0x46: 'SOMEONE BELOW SAID 'CRUISE WAS DRESSED AS THE OIL MAN. DONT LET ANYONE PAST'' | |||||||||||||||
The next entry is for the cash bonus on the top floor of the hotel. It is deactivated (by the routine at 7603) when Sam finds the money.
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7D44 | DEFB $00 | Bits 4-6 reset: cash | |||||||||||||||
7D45 | DEFB $3A,$07 | Location | |||||||||||||||
7D47 | DEFB $64 | $100 | |||||||||||||||
The next entry is for the cash bonus on the first floor of no. 19. It is deactivated (by the routine at 7603) when Sam finds the money.
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7D48 | DEFB $00 | Bits 4-6 reset: cash | |||||||||||||||
7D49 | DEFB $DC,$1F | Location | |||||||||||||||
7D4B | DEFB $32 | $50 | |||||||||||||||
The next entry is for the cash bonus on the second floor of no. 15. It is deactivated (by the routine at 7603) when Sam finds the money.
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7D4C | DEFB $00 | Bits 4-6 reset: cash | |||||||||||||||
7D4D | DEFB $F2,$19 | Location | |||||||||||||||
7D4F | DEFB $64 | $100 | |||||||||||||||
The next entry is for the cash bonus on the top floor of no. 74. It is deactivated (by the routine at 7603) when Sam finds the money.
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7D50 | DEFB $00 | Bits 4-6 reset: cash | |||||||||||||||
7D51 | DEFB $28,$0D | Location | |||||||||||||||
7D53 | DEFB $64 | $100 | |||||||||||||||
The last entry is for the cash bonus in the room above Sam's office. It is deactivated (by the routine at 7603) when Sam finds the money.
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7D54 | DEFB $00 | Bits 4-6 reset: cash | |||||||||||||||
7D55 | DEFB $E2,$0D | Location | |||||||||||||||
7D57 | DEFB $C8 | $200 | |||||||||||||||
And finally the end marker.
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7D58 | DEFB $FF |
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