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65318: Initialisation parameters for character group 219
Used by the routine at 63472. The first set of parameters belongs to the character who owns character buffer 219 when X<=32 (where X is the leftmost column of the play area on screen).
65318 DEFB 32 Animatory state (32: gangster)
65319 DEFB 20,13 Location (top floor of the apartment building next to no. 74, right-hand side)
65321 DEFB 1 z-coordinate (indoors)
65322 DEFW 64790 Command list: Keep guard on the catwalk
The next set of parameters belongs to the character who owns character buffer 219 when 40<=X<=88.
65324 DEFB 112 Animatory state (112: man in a baseball cap)
65325 DEFB 72,19 Location (third floor of the hotel, left-hand side)
65327 DEFB 1 z-coordinate (indoors)
65328 DEFW 64991 Command list: Hotel walkabout
The next set of parameters belongs to the character who owns character buffer 219 when 96<=X<=144.
65330 DEFB 16 Animatory state (16: policeman)
65331 DEFB 135,19 Location (third floor of the police station, left-hand side)
65333 DEFB 1 z-coordinate (indoors)
65334 DEFW 64764 Command list: Jail cell duty
The next set of parameters belongs to the character who owns character buffer 219 when 152<=X<=200.
65336 DEFB 88 Animatory state (88: lady with big hair)
65337 DEFB 187,19 Location (third floor of the apartment building next to no. 19, left-hand side)
65339 DEFB 1 z-coordinate (indoors)
65340 DEFW 65174 Command list: Walk up and down for ever
The next set of parameters belongs to the character who owns character buffer 219 when X>=208.
65342 DEFB 80 Animatory state (80: lady in a hat)
65343 DEFB 248,19 Location (third floor of no. 15)
65345 DEFB 1 z-coordinate (indoors)
65346 DEFW 65002 Command list: No. 15 walkabout
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