Data |
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Used by the routine at 59148. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high, and level with the 2nd floor of a building (24<=y<=29).
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48160 | DEFB 10,3,12 | 0<=x<24: apartment building next to no. 74 | ||
48163 | DEFB 11 | 24<=x<32 | ||
48164 | DEFB 8,7,7 | 32<=x<56: no. 74 | ||
48167 | DEFB 19,19,19,19,19,19 | 56<=x<104: hotel | ||
48173 | DEFB 7,2 | 104<=x<120: no. 31 | ||
48175 | DEFB 2 | 120<=x<128 | ||
48176 | DEFB 8,8,7 | 128<=x<152: police station | ||
48179 | DEFB 6 | 152<=x<160: no. 27 | ||
48180 | DEFB 11,2 | 160<=x<176 | ||
48182 | DEFB 16,12,3,13 | 176<=x<208: apartment building next to no. 19 | ||
48186 | DEFB 2,4 | 208<=x<224: no. 19 | ||
48188 | DEFB 6,6 | 224<=x<240: no. 17 | ||
48190 | DEFB 7,7 | 240<=x<256: no. 15 |
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