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Routines |
| Prev: F3E2 | Up: Map | Next: F3FC |
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Used by the routine at F3FC.
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| F3E6 | LD A,$04 | 0x04: ERIC sitting in a chair | ||
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This entry point is used by the routine at F3FC (with A=0x05/0x85) to make ERIC sit on the floor.
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| F3E8 | PUSH AF | Save ERIC's new animatory state briefly | ||
| F3E9 | CALL $7154 | Make a sitting-down sound effect | ||
| F3EC | POP AF | Restore ERIC's new animatory state to A | ||
| F3ED | LD HL,$7FF3 | Initialise ERIC's main action timer at 7FF3 to 5 | ||
| F3F0 | LD (HL),$05 | |||
| F3F2 | LD H,$D2 | 0xD2=ERIC | ||
| F3F4 | PUSH AF | Save the character's new animatory state briefly | ||
| F3F5 | CALL $61B4 | Update the SRB for the character's current animatory state | ||
| F3F8 | POP AF | Restore the character's new animatory state to A | ||
| F3F9 | JP $6130 | Update the character's animatory state and update the SRB | ||
| Prev: F3E2 | Up: Map | Next: F3FC |