Routines |
Prev: 27621 | Up: Map | Next: 27726 |
Used by the routine at 27772. Returns with the zero flag set if the character is standing beside a chair. Returns with the carry flag set if the character should turn round.
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27632 | BIT 7,A | Set the zero flag if the character is facing left | ||||||||||
This entry point is used by the routine at 27823 with H=172 (ERIC).
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27634 | LD A,D | A=character's y-coordinate | ||||||||||
27635 | JR NZ,27694 | Jump if the character is facing right | ||||||||||
27637 | CP 155 | Set the zero flag if the character is on the top floor | ||||||||||
27639 | LD A,E | A=character's x-coordinate | ||||||||||
27640 | JR NZ,27666 | Jump if the character's on the middle floor | ||||||||||
27642 | CP 58 | Is the character to the right of the Map Room wall? | ||||||||||
27644 | JR NC,27659 | Jump if so | ||||||||||
27646 | CP 48 | This is the x-coordinate of the leftmost chair in the Reading Room | ||||||||||
27648 | RET C | Return if the character is to the left of this | ||||||||||
27649 | NOP | |||||||||||
27650 | CP 56 | This is the x-coordinate of the rightmost chair in the Reading Room | ||||||||||
27652 | JR Z,27655 | Jump if the character is beside the rightmost chair in the room | ||||||||||
27654 | RET NC | Return if the character is to the right of this chair | ||||||||||
27655 | AND A | |||||||||||
27656 | BIT 0,A | Return with the zero flag set if the character is standing beside a chair | ||||||||||
27658 | RET | |||||||||||
The character is on the top floor to the right of the Map Room wall.
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27659 | CP 64 | This is the x-coordinate of the leftmost chair in the Map Room | ||||||||||
27661 | RET C | Return if the character is to the left of this | ||||||||||
27662 | CP 72 | This is the x-coordinate of the rightmost chair in the Map Room | ||||||||||
27664 | JR 27652 | |||||||||||
The character is somewhere on the middle floor.
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27666 | CP 39 | Is the character to the right of the Exam Room wall? | ||||||||||
27668 | JR NC,27678 | Jump if so | ||||||||||
27670 | CP 29 | This is the x-coordinate of the leftmost chair in the White Room | ||||||||||
27672 | RET C | Return if the character is to the left of this | ||||||||||
27673 | INC A | This is the x-coordinate (+1) of the rightmost chair in the White Room | ||||||||||
27674 | CP 38 | |||||||||||
27676 | JR 27652 | |||||||||||
The character is on the middle floor to the right of the Exam Room wall.
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27678 | CP 43 | This is the x-coordinate of the leftmost chair in the Exam Room | ||||||||||
27680 | RET C | Return if the character is to the left of this | ||||||||||
27681 | CP 60 | This is the x-coordinate of the left end of the first set of chairs in the Exam Room | ||||||||||
27683 | JR C,27689 | Jump if the character is to the left of this | ||||||||||
27685 | CP 68 | This is the x-coordinate of the rightmost chair in the Exam Room | ||||||||||
27687 | JR 27652 | |||||||||||
The character is in the Exam Room, to the left of the first set of chairs.
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27689 | INC A | This is the x-coordinate (+1) of the right end of the second set of chairs in the Exam Room | ||||||||||
27690 | CP 54 | |||||||||||
27692 | JR 27652 | |||||||||||
The character is facing right.
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27694 | CP 155 | Set the zero flag if the character is on the top floor | ||||||||||
27696 | LD A,E | A=character's x-coordinate | ||||||||||
27697 | JR NZ,27714 | Jump if the character is on the middle floor | ||||||||||
27699 | CP 58 | This is the x-coordinate of the wall between the Reading and Map Rooms | ||||||||||
27701 | JR NC,27710 | Jump if the character is to the right of this | ||||||||||
27703 | CP 55 | This is the x-coordinate of the spot between the two chairs at the right in the Reading Room; if this were 'CP 56' instead, kids would be able to find the rightmost seat in the room | ||||||||||
27705 | CCF | Clear the carry flag if the character is to the left of the rightmost chair in the room (i.e. he's still on his way there) | ||||||||||
27706 | RET NZ | Return unless the character is beside the rightmost chair in the room | ||||||||||
27707 | AND A | Reset the zero flag, and set the carry flag to indicate that the character should turn round | ||||||||||
27708 | CCF | |||||||||||
27709 | RET | |||||||||||
27710 | CP 72 | This is the x-coordinate of the rightmost seat in the Map Room | ||||||||||
27712 | JR 27705 | |||||||||||
27714 | CP 39 | This is the x-coordinate of the wall between the White and Exam Rooms | ||||||||||
27716 | JR NC,27722 | Jump if the character is to the right of this | ||||||||||
27718 | CP 37 | This is the x-coordinate of the rightmost chair in the White Room | ||||||||||
27720 | JR 27705 | |||||||||||
27722 | CP 68 | This is the x-coordinate of the rightmost chair in the Exam Room | ||||||||||
27724 | JR 27705 |
Prev: 27621 | Up: Map | Next: 27726 |