Routines |
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EAF8 | LD L,$01 | Point HL at byte 0x01 of the character's buffer | ||||||
EAFA | LD E,(HL) | E=character's x-coordinate | ||||||
EAFB | INC L | L=0x02 | ||||||
EAFC | LD D,(HL) | D=character's y-coordinate | ||||||
EAFD | LD L,$04 | |||||||
This entry point is used by the routines at 64BD and ED36.
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EAFF | LD A,D | A=y-coordinate for comparison | ||||||
EB00 | CP $22 | 34 is the y-coordinate of a character on the sidewalk | ||||||
EB02 | RET C | Return with the carry flag set if the character is above the level of the sidewalk (A<=33) | ||||||
EB03 | RET NZ | Return with the carry flag reset if the character is on the road (A=35) | ||||||
This entry point is used by the routine at 634C.
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EB04 | LD A,E | A=x-coordinate for comparison | ||||||
EB05 | CP $07 | Is A<=6 (where there is sidewalk)? | ||||||
EB07 | CCF | Return with the carry flag reset if so | ||||||
EB08 | RET NC | |||||||
EB09 | CP $0F | Is 7<=A<=14 (where there is no sidewalk)? | ||||||
EB0B | RET C | Return with the carry flag set if so | ||||||
EB0C | CP $A4 | Is 15<=A<=163 (where there is sidewalk)? | ||||||
EB0E | CCF | Return with the carry flag reset if so | ||||||
EB0F | RET NC | |||||||
EB10 | CP $C7 | Set the carry flag if 164<=A<=198 (where there is no sidewalk), or reset it if A>=199 (where there is sidewalk) | ||||||
EB12 | RET |
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