Data |
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The first set of parameters is used in demo mode.
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56864 | DEFB 16 | Animatory state (16: policeman) | ||
56865 | DEFB 20,34 | Location (sidewalk outside the right-hand shop under the apartments next to no. 74) | ||
56867 | DEFB 4 | z-coordinate (outside) | ||
56868 | DEFW 64918 | Command list: Patrol duty (demo mode) | ||
The next set of parameters is used in game mode 1.
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56870 | DEFB 16 | Animatory state (16: policeman) | ||
56871 | DEFB 20,34 | Location (sidewalk outside the right-hand shop under the apartments next to no. 74) | ||
56873 | DEFB 4 | z-coordinate (outside) | ||
56874 | DEFW 64756 | Command list: Patrol duty | ||
The next set of parameters is used in game mode 2.
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56876 | DEFB 16 | Animatory state (16: policeman) | ||
56877 | DEFB 20,34 | Location (sidewalk outside the right-hand shop under the apartments next to no. 74) | ||
56879 | DEFB 4 | z-coordinate (outside) | ||
56880 | DEFW 64756 | Command list: Patrol duty | ||
The next set of parameters is used in game mode 3.
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56882 | DEFB 16 | Animatory state (16: policeman) | ||
56883 | DEFB 20,34 | Location (sidewalk outside the right-hand shop under the apartments next to no. 74) | ||
56885 | DEFB 4 | z-coordinate (outside) | ||
56886 | DEFW 64756 | Command list: Patrol duty | ||
The next set of parameters is used in game mode 4.
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56888 | DEFB 118 | Animatory state (118: cat) | ||
56889 | DEFB 0,45 | Location (out of sight) | ||
56891 | DEFB 8 | z-coordinate (invisible) | ||
56892 | DEFW 65172 | Command list: Do nothing |
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