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47104: Z values (0<=y<=5)
Used by the routine at 59148. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high.
47104 DEFB 0,0,0 0<=x<24: apartment building next to no. 74
47107 DEFB 0 24<=x<32
47108 DEFB 0,0,0 32<=x<56: no. 74
47111 DEFB 1,3,4,5,6,8 56<=x<104: hotel (roof)
47117 DEFB 0,0 104<=x<120: no. 31
47119 DEFB 0 120<=x<128
47120 DEFB 0,0,0 128<=x<152: police station
47123 DEFB 0 152<=x<160: no. 27
47124 DEFB 0,0 160<=x<176
47126 DEFB 0,0,0,0 176<=x<208: apartment building next to no. 19
47130 DEFB 0,0 208<=x<224: no. 19
47132 DEFB 0,0 224<=x<240: no. 17
47134 DEFB 0,0 240<=x<256: no. 15
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