Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used.
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D600 | DEFS $20 | |||
D620 | DEFB $00 | Initial animatory state: 0x00 (see F5BE) | ||
D621 | DEFB $E0,$11 | Initial location (see F5BE) | ||
D623 | DEFB $40 | Initial flags for byte 0x1D (see F5BE) |
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