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D549: Graphic data for animatory states 0x50-0x7F (UDG byte 8/8)
Used by the routine at 6000.
D549 DEFB $10,$10,$80,$00,$00,$10,$01,$00,$7F,$00,$00,$FC,$F1,$08,$01,$07
D559 DEFB $01,$C0,$10,$80,$1F,$7F,$10,$21,$5C,$1D,$03,$F8,$E6,$5E,$78,$02
D569 DEFB $05,$01,$03,$1F,$CE,$D5,$F5,$80,$60,$E0,$C0,$3F,$70,$02,$00,$5C
D579 DEFB $1D,$08,$00,$7F,$10,$7E,$FF,$E0,$E8,$DE,$01,$00,$00,$7E,$E8,$E4
D589 DEFB $FF,$00,$F0,$F0,$C0,$07,$1E,$0E,$7E,$E0,$EF,$4F,$07,$00,$80,$7F
D599 DEFB $07,$CC,$00,$08,$04,$4E,$0E,$F0,$E8,$3D,$65,$35,$48,$80,$48,$E0
D5A9 DEFB $40,$03,$06,$03,$02,$D8,$54,$5E,$1E,$00,$00,$44,$20,$11,$02,$20
D5B9 DEFB $02,$00,$25,$36,$45,$0F,$70,$C8,$00,$00,$08,$A3,$3F,$7F,$20,$7A
D5C9 DEFB $E0,$E0,$00,$0A,$03,$0F,$82,$37,$FE,$87,$A0,$00,$80,$7F,$07,$F7
D5D9 DEFB $01,$23,$3F,$5A,$0F,$F0,$68,$08,$6F,$37,$17,$40,$BE,$DC,$C0,$00
D5E9 DEFB $06,$0F,$84,$FB,$7D,$9E,$E0,$C0,$00,$37,$3D,$01,$F8,$6F,$37,$AF
D5F9 DEFB $1F,$F1,$7F,$AF,$C0,$FE,$F0
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