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BE4C: Graphic data for animatory states 0x00-0x4F (UDG mask byte 4/8)
Used by the routine at 6000.
BE4C DEFB $5F,$5F,$5A,$DD,$F5,$F6,$FA,$CD,$2A,$FF,$FF,$FF,$AA,$A2,$3F,$F4
BE5C DEFB $3F,$9F,$AF,$7F,$FE,$FE,$5D,$FF,$AA,$FF,$BF,$F5,$EF,$F4,$DF,$FB
BE6C DEFB $AF,$AA,$D5,$4B,$FF,$F7,$5F,$BF,$BF,$EA,$FB,$47,$EF,$FD,$BE,$0F
BE7C DEFB $E6,$C0,$FE,$5D,$FF,$7F,$EF,$3F,$FA,$FE,$7F,$AA,$FE,$FC,$5D,$7F
BE8C DEFB $B6,$FE,$4B,$FF,$7F,$F4,$B7,$FB,$FA,$7B,$52,$9D,$E9,$DF,$F7,$EF
BE9C DEFB $C6,$9D,$62,$F6,$2F,$F4,$17,$CA,$62,$FF,$87,$7F,$BF,$F8,$F7,$7F
BEAC DEFB $FB,$FF,$FB,$87,$5F,$DF,$FF,$F5,$05,$3E,$EF,$80,$32,$D7,$F6,$C3
BEBC DEFB $FF,$DA,$7F,$FF,$FC,$67,$F5,$3F,$F7,$AF,$DA,$FD,$5F,$FF,$FE,$F7
BECC DEFB $0F,$FD,$DB,$FE,$BC,$97,$4E,$5F,$FF,$BF,$F4,$F5,$EF,$FB,$FF,$0F
BEDC DEFB $46,$FB,$FF,$5F,$D7,$B9,$BF,$C2,$BA,$FB,$AB,$FD,$E1,$7F,$FB,$44
BEEC DEFB $B8,$5F,$7F,$F2,$FC,$FB,$FF,$FF,$4F,$DF,$FF,$7F,$A5,$99,$AA,$FF
BEFC DEFB $EF,$EF,$FF,$2A
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