Routines |
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7CE1 | LD L,$06 | Collect the event ID (always 0, denoting the end of the lesson) and the maximum walkabout count from the command list and copy them into bytes 0x06 and 0x07 of the character's buffer | ||||||
7CE3 | CALL $6264 | |||||||
7CE6 | LD L,$07 | Decrease the walkabout counter at byte 0x07 of the character's buffer | ||||||
7CE8 | DEC (HL) | |||||||
7CE9 | JR NZ,$7CF9 | If the character has not yet performed the maximum number of walkabouts, check whether the specified time has arrived | ||||||
7CEB | INC (HL) | Set the walkabout counter back to 1 to ensure that we return to this execution path next time (to check whether the character has returned to the walkabout origin) | ||||||
7CEC | LD L,$05 | Byte 0x05 holds the x-coordinate of the walkabout origin | ||||||
7CEE | CALL $7CB4 | Reset the carry flag if the character is at the walkabout origin | ||||||
7CF1 | JP NC,$638C | Move to the next command in the command list if the specified time has arrived or the character has completed all his walkabouts | ||||||
7CF4 | CALL $639F | Otherwise send the character off to another walkabout destination via the routine at 63ED, and return to the instruction at 7CF7 (below) when done | ||||||
7CF7 | JR $7CE6 | |||||||
7CF9 | CALL $7CAB | Reset the carry flag if the specified time has arrived and the character is at the walkabout origin | ||||||
7CFC | JR $7CF1 |
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