Routines |
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The address of this uninterruptible subcommand routine is placed into bytes 0x11 and 0x12 of a character's buffer by the routine at 663F when he's been knocked out of a chair.
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6670 | LD L,$13 | Set the parameter controlling the delay before the character gets up to look for another seat | ||||||
6672 | LD (HL),$04 | |||||||
6674 | LD L,$11 | Replace the address of this routine in bytes 0x11 and 0x12 of the character's buffer with 667F | ||||||
6676 | LD (HL),$7F | |||||||
6678 | CALL $61B4 | Update the SRB for the character's current animatory state and location | ||||||
667B | INC A | A=animatory state of character sitting on the floor | ||||||
667C | JP $6130 | Update the character's animatory state and update the SRB |
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