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Routines |
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The address of this interruptible subcommand routine is placed into bytes 0x09 and 0x0A of a character's buffer by the routine at 6464.
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| 644D | LD L,$00 | Point HL at byte 0x00 of the character's buffer | ||||||
| 644F | BIT 0,(HL) | Is the character midstride? | ||||||
| 6451 | JR NZ,$645C | Jump if so | ||||||
| 6453 | LD L,$0B | Byte 0x0B of the character's buffer holds the number of steps left to be descended | ||||||
| 6455 | DEC (HL) | One fewer now | ||||||
| 6456 | JP Z,$6390 | Terminate this interruptible subcommand if the bottom of the staircase has been reached | ||||||
| 6459 | JP $6427 | One foot forward | ||||||
| 645C | CALL $61B4 | Update the SRB for the character's current animatory state and location | ||||||
| 645F | INC D | Down a step | ||||||
| 6460 | JP $6400 | Legs together again and update the SRB | ||||||
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