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Routines |
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The address of this interruptible subcommand routine is placed into bytes 0x09 and 0x0A of a character's buffer by the routine at 6464.
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| 6438 | LD L,$00 | Point HL at byte 0x00 of the character's buffer | ||||||
| 643A | BIT 0,(HL) | Is the character midstride? | ||||||
| 643C | JP NZ,$63FD | Finish the stride if so | ||||||
| 643F | LD L,$0B | Byte 0x0B of the character's buffer holds the number of steps left to be climbed | ||||||
| 6441 | DEC (HL) | One fewer now | ||||||
| 6442 | JP Z,$6390 | Terminate this interruptible subcommand if the top of the staircase has been reached | ||||||
| 6445 | CALL $61B4 | Update the SRB for the character's current animatory state and location | ||||||
| 6448 | DEC D | Up a step | ||||||
| 6449 | INC A | One foot forward | ||||||
| 644A | JP $6130 | Update the character's animatory state (to midstride) and location and update the SRB | ||||||
| Prev: 63ED | Up: Map | Next: 644D |