Routines |
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30706 | LD L,0 | Byte 0 of ANGELFACE's buffer holds his animatory state | ||||||
30708 | BIT 0,(HL) | Is ANGELFACE midstride? | ||||||
30710 | RET NZ | Return if so | ||||||
30711 | CALL 30543 | Is ANGELFACE exactly on the top, middle or bottom floor? | ||||||
30714 | RET NZ | Return if not | ||||||
30715 | CALL 25233 | A=random number | ||||||
30718 | RLCA | Return 50% of the time | ||||||
30719 | RET NC | |||||||
30720 | CALL 28004 | Can any adults see ANGELFACE? | ||||||
30723 | RET C | Return if so | ||||||
30724 | LD B,3 | Is there anyone 3 spaces in front of ANGELFACE and facing him? | ||||||
30726 | CALL 30664 | |||||||
30729 | RET C | Return if not | ||||||
30730 | POP BC | Drop the return address (25431) | ||||||
30731 | POP BC | Pop the value of HL that was pushed on to the stack by the routine at 25296 before coming here; RET will now take us back either to 25296 to move the next character, or to the main loop | ||||||
30732 | LD HL,30739 | Place the address of the uninterruptible subcommand routine at 30739 into bytes 17 and 18 of ANGELFACE's buffer | ||||||
30735 | LD (53009),HL | |||||||
30738 | RET |
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