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DD00: Initial byte 0x7A of the character buffers
Used by the routine at 6900. See the character buffer documentation for descriptions of the individual bits in byte 0x7A.
DD00 DEFB $00 Initial value of byte 0x7A for the little boys
DD01 DEFB $00
DD02 DEFB $00
DD03 DEFB $00
DD04 DEFB $00
DD05 DEFB $00
DD06 DEFB $00
DD07 DEFB $00
DD08 DEFB $00
DD09 DEFB $00
DD0A DEFB $00
DD0B DEFB $10 MR WACKER, MR ROCKITT, MR WITHIT and MR CREAK have bit 4 set to indicate that they are teachers; note that bit 7 is reset, making them run at the start of the game (which is a bug)
DD0C DEFB $10
DD0D DEFB $10
DD0E DEFB $10
DD0F DEFB $00 Initial value of byte 0x7A for BOY WANDER, ANGELFACE and EINSTEIN
DD10 DEFB $00
DD11 DEFB $00
DD12 DEFB $20 BOY WANDER's and ERIC's catapult pellets have bit 5 set, making them fly at top speed always
DD13 DEFB $20
DD14 DEFB $FF End marker
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