Data |
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Used by the routine at 66E6.
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A3E0 | DEFB $BA | Lesson 0xE0 (DINNER (MR WITHIT)): 0xBA (Head's study) | ||
A3E1 | DEFB $B8 | Lesson 0xE1 (DINNER (MR WACKER)): 0xB8 (Dinner duty) | ||
A3E2 | DEFB $84 | Lesson 0xE2 (MR WACKER - EXAM ROOM): 0x84 (Exam Room) | ||
A3E3 | DEFB $BE | Lesson 0xE3 (MR ROCKITT - EXAM ROOM): 0xBE (Walkabout) | ||
A3E4 | DEFB $82 | Lesson 0xE4 (REVISION LIBRARY): 0x82 (Reading Room) | ||
A3E5 | DEFB $BE | Lesson 0xE5 (REVISION LIBRARY): 0xBE (Walkabout) | ||
A3E6 | DEFB $BE | Lesson 0xE6 (REVISION LIBRARY): 0xBE (Walkabout) | ||
A3E7 | DEFB $84 | Lesson 0xE7 (MR WITHIT - MAP ROOM): 0x84 (Exam Room) | ||
A3E8 | DEFB $82 | Lesson 0xE8 (MR WACKER - READING ROOM): 0x82 (Reading Room) | ||
A3E9 | DEFB $84 | Lesson 0xE9 (MR ROCKITT - READING ROOM): 0x84 (Exam Room) | ||
A3EA | DEFB $86 | Lesson 0xEA (MR CREAK - READING ROOM): 0x86 (White Room) | ||
A3EB | DEFB $82 | Lesson 0xEB (MR CREAK - WHITE ROOM): 0x82 (Reading Room) | ||
A3EC | DEFB $86 | Lesson 0xEC (MR WACKER - WHITE ROOM): 0x86 (White Room) | ||
A3ED | DEFB $80 | Lesson 0xED (MR WITHIT - WHITE ROOM): 0x80 (Map Room) | ||
A3EE | DEFB $84 | Lesson 0xEE (MR ROCKITT - WHITE ROOM): 0x84 (Exam Room) | ||
A3EF | DEFB $80 | Lesson 0xEF (MR WACKER - MAP ROOM): 0x80 (Map Room) | ||
A3F0 | DEFB $BE | Lesson 0xF0 (MR WITHIT - MAP ROOM): 0xBE (Walkabout) | ||
A3F1 | DEFB $84 | Lesson 0xF1 (MR ROCKITT - WHITE ROOM): 0x84 (Exam Room) | ||
A3F2 | DEFB $BE | Lesson 0xF2 (MR CREAK - READING ROOM): 0xBE (Walkabout) | ||
A3F3 | DEFB $BE | Lesson 0xF3 (PLAYTIME (ANGELFACE has mumps)): 0xBE (Walkabout) | ||
A3F4 | DEFB $D6 | Lesson 0xF4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): 0xD6 (Wait for EINSTEIN to grass on ERIC) | ||
A3F5 | DEFB $DA | Lesson 0xF5 (PLAYTIME (BOY WANDER has hidden a pea-shooter)): 0xDA (Look for the pea-shooter) | ||
A3F6 | DEFB $BE | Lesson 0xF6 (PLAYTIME): 0xBE (Walkabout) | ||
A3F7 | DEFB $BA | Lesson 0xF7 (PLAYTIME): 0xBA (Head's study) | ||
A3F8 | DEFB $BE | Lesson 0xF8 (PLAYTIME): 0xBE (Walkabout) | ||
A3F9 | DEFB $BE | Lesson 0xF9 (PLAYTIME): 0xBE (Walkabout) | ||
A3FA | DEFB $BE | Lesson 0xFA (PLAYTIME): 0xBE (Walkabout) | ||
A3FB | DEFB $BE | Lesson 0xFB (PLAYTIME): 0xBE (Walkabout) | ||
A3FC | DEFB $BE | Lesson 0xFC (PLAYTIME (little boys stampede)): 0xBE (Walkabout) | ||
A3FD | DEFB $C4 | Lesson 0xFD (PLAYTIME (little boys stampede)): 0xC4 (Walkabout) | ||
A3FE | DEFB $BC | Lesson 0xFE (PLAYTIME): 0xBC (Staff room) | ||
A3FF | DEFB $BE | Lesson 0xFF (PLAYTIME): 0xBE (Walkabout) |
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