Data |
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The first set of parameters is used in demo mode.
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E220 | DEFB $C8 | Animatory state (0xC8: Daisy) | ||
E221 | DEFB $BD,$07 | Location (roof of the apartment building next to no. 19) | ||
E223 | DEFB $01 | z-coordinate (indoors) | ||
E224 | DEFW $FE96 | Command list: Walk up and down for ever | ||
The next set of parameters is used in game mode 1.
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E226 | DEFB $C8 | Animatory state (0xC8: Daisy) | ||
E227 | DEFB $E9,$19 | Location (second floor of no. 17, near the rightmost window) | ||
E229 | DEFB $01 | z-coordinate (indoors) | ||
E22A | DEFW $FE34 | Command list: Control Daisy | ||
The next set of parameters is used in game mode 2.
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E22C | DEFB $C8 | Animatory state (0xC8: Daisy) | ||
E22D | DEFB $E9,$19 | Location (second floor of no. 17, near the rightmost window) | ||
E22F | DEFB $01 | z-coordinate (indoors) | ||
E230 | DEFW $FE34 | Command list: Control Daisy | ||
The next set of parameters is used in game mode 3.
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E232 | DEFB $C8 | Animatory state (0xC8: Daisy) | ||
E233 | DEFB $E9,$19 | Location (second floor of no. 17, near the rightmost window) | ||
E235 | DEFB $01 | z-coordinate (indoors) | ||
E236 | DEFW $FE34 | Command list: Control Daisy | ||
The next set of parameters is used in game mode 4.
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E238 | DEFB $76 | Animatory state (0x76: cat) | ||
E239 | DEFB $00,$2D | Location (out of sight) | ||
E23B | DEFB $08 | z-coordinate (invisible) | ||
E23C | DEFW $FE94 | Command list: Do nothing |
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