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E020: Initialisation parameters for character 0xE0
The first set of parameters is used in demo mode.
E020 DEFB $A0 Animatory state (0xA0: gangster)
E021 DEFB $64,$22 Location (sidewalk at the right edge of the hotel)
E023 DEFB $04 z-coordinate (outside)
E024 DEFW $FE0A Command list: Hotel walkabout
The next set of parameters is used in game mode 1.
E026 DEFB $A0 Animatory state (0xA0: gangster)
E027 DEFB $F8,$19 Location (second floor of no. 15)
E029 DEFB $01 z-coordinate (indoors)
E02A DEFW $61EA Command list: Keep guard at no. 15
The next set of parameters is used in game mode 2.
E02C DEFB $A0 Animatory state (0xA0: gangster)
E02D DEFB $93,$22 Location (sidewalk outside the right-hand jail cell)
E02F DEFB $04 z-coordinate (outside)
E030 DEFW $FD86 Command list: Keep guard outside the police station
The next set of parameters is used in game mode 3.
E032 DEFB $A0 Animatory state (0xA0: gangster)
E033 DEFB $93,$22 Location (sidewalk outside the right-hand jail cell)
E035 DEFB $04 z-coordinate (outside)
E036 DEFW $FD86 Command list: Keep guard outside the police station
The next set of parameters is used in game mode 4.
E038 DEFB $A0 Animatory state (0xA0: gangster)
E039 DEFB $93,$22 Location (sidewalk outside the right-hand jail cell)
E03B DEFB $04 z-coordinate (outside)
E03C DEFW $FD6E Command list: Chase Sam for ever
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