Game status buffer |
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Used by the routine at 6EC5.
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7F81 | DEFB $00 | 0 (end of top-level message has been reached), 2 (top-level message), 4 (submessage), 6 (sub-submessage) or 8 (sub-sub-submessage) | ||
7F82 | DEFW $0000 | Address of the next character in the top-level message | ||
7F84 | DEFW $0000 | Address of the next character in the submessage | ||
7F86 | DEFW $0000 | Address of the next character in the sub-submessage | ||
7F88 | DEFW $0000 | Address of the next character in the sub-sub-submessage | ||
7F8A | DEFW $0000 | Unused (no message has more than 3 levels of submessages) | ||
7F8C | DEFW $0000 | |||
7F8E | DEFW $0000 | |||
7F90 | DEFB $00 | Unused |
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