Routines |
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Used by the routine at 60539.
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59575 | LD HL,59372 | Set the instruction at 59371 to 'LD BC,32' | ||
59578 | LD (HL),32 | |||
59580 | LD L,239 | Set the instruction at 59374 to 'LDIR' | ||
59582 | LD (HL),176 | |||
59584 | LD B,6 | 6 rows will be scrolled on | ||
59586 | PUSH BC | Save the primary screen row counter | ||
This entry point is used by the routine at 64618.
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59587 | LD B,19 | There are 19 screen rows to move down | ||
59589 | LD DE,23136 | DE=destination attribute file address (bottom row) | ||
59592 | LD HL,23104 | HL=source attribute file address (second row from the bottom) | ||
59595 | PUSH BC | Save the secondary screen row counter | ||
59596 | PUSH HL | Save the source attribute file address | ||
59597 | PUSH DE | Save the destination attribute file address | ||
59598 | CALL 59368 | Move one screen row down | ||
59601 | POP HL | HL=source attribute file address | ||
59602 | LD BC,65504 | Point HL at the next row up in the attribute file | ||
59605 | ADD HL,BC | |||
59606 | EX DE,HL | Transfer this address to DE | ||
59607 | POP HL | HL=destination attribute file address | ||
59608 | ADD HL,BC | Point HL at the next row up in the attribute file | ||
59609 | POP BC | Restore the secondary screen row counter to B | ||
59610 | DJNZ 59595 | Jump back until all 19 screen rows have been moved down | ||
59612 | LD HL,32767 | 32767 holds the y-coordinate of the topmost row of the play area on screen | ||
59615 | DEC (HL) | Decrement this | ||
59616 | LD HL,31 | L=31 (rightmost screen column), H=0 (top row of the screen) | ||
59619 | PUSH HL | Save the screen coordinates briefly | ||
59620 | CALL 59148 | Print a tile at screen coordinates (L,0) | ||
59623 | POP HL | Restore the screen coordinates to HL | ||
59624 | DEC L | Have we printed every tile in the row yet? | ||
59625 | JP P,59619 | Jump back if not | ||
59628 | POP BC | Restore the primary screen row counter to B | ||
59629 | DJNZ 59586 | Jump back until 6 rows have been scrolled on | ||
59631 | RET |
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