Data |
Prev: 57680 | Up: Map | Next: 57848 |
57726 | DEFB 0,163,6 | Graphic data for sprite tiles 126-128 (used for Sam's disguises) | ||
57729 | DEFB 0,0,0,0,0,0,248 | Sprite tile references for animatory states 0-7 | ||
57736 | DEFB 160 | Graphic data for sprite tile 136 (used for Sam's disguises) | ||
57737 | DEFB 0,0 | Sprite tile references for animatory states 8-10 | ||
57739 | DEFB 0 | Sprite tile reference for unused animatory state 11 | ||
57740 | DEFB 0,62,160 | Graphic data for sprite tiles 140-142 (used for Sam's disguises) | ||
57743 | DEFB 243 | Sprite tile reference for animatory state 15 | ||
57744 | DEFB 10 | Graphic data for sprite tile 144 (used for Sam's disguises) | ||
57745 | DEFB 0,0,0,0 | Sprite tile references for animatory states 16-20 | ||
57749 | DEFB 0,3 | Graphic data for sprite tiles 149-150 (used for Sam's disguises) | ||
57751 | DEFB 248 | Sprite tile reference for animatory state 23 | ||
57752 | DEFB 0 | Graphic data for sprite tile 152 (used for Sam's disguises) | ||
57753 | DEFB 0,0,0 | Sprite tile references for animatory states 24-27 | ||
57756 | DEFB 0 | Sprite tile reference for unused animatory state 28 | ||
57757 | DEFB 74,234 | Graphic data for sprite tiles 157-158 (used for Sam's disguises) | ||
57759 | DEFB 240 | Sprite tile reference for animatory state 31 | ||
57760 | DEFB 0 | Graphic data for sprite tile 160 (used for Sam's disguises) | ||
57761 | DEFB 0,0,0,0 | Sprite tile references for animatory states 32-36 | ||
57765 | DEFB 107,131 | Graphic data for sprite tiles 165-166 (used for Sam's disguises) | ||
57767 | DEFB 248 | Sprite tile reference for animatory state 39 | ||
57768 | DEFB 0 | Graphic data for sprite tile 168 (used for Sam's disguises) | ||
57769 | DEFB 0,0,0,0 | Sprite tile references for animatory states 40-44 | ||
57773 | DEFB 4,160,8,74 | Graphic data for sprite tiles 173-176 (used for Sam's disguises) | ||
57777 | DEFB 0,0,0,0 | Sprite tile references for animatory states 48-52 | ||
57781 | DEFB 38 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting) | ||
57782 | DEFB 0,248 | Sprite tile references for animatory states 54-55 | ||
57784 | DEFB 4 | Graphic data for sprite tile 184 (used for Sam's disguises) | ||
57785 | DEFB 0,0,0,0 | Sprite tile references for animatory states 56-60 | ||
57789 | DEFB 161 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting) | ||
57790 | DEFB 0,248 | Sprite tile references for animatory states 62-63 | ||
57792 | DEFB 160 | Graphic data for sprite tile 192 (used for Sam's disguises) | ||
57793 | DEFB 0,0,0,0 | Sprite tile references for unused animatory states 64-68 | ||
57797 | DEFB 2 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting) | ||
57798 | DEFB 0 | Sprite tile reference for animatory state 70 | ||
57799 | DEFB 248 | Sprite tile reference for unused animatory state 71 | ||
57800 | DEFB 72 | Graphic data for sprite tile 200 (used for Sam's disguises) | ||
57801 | DEFB 0,0,0,0 | Sprite tile references for animatory states 72-76 | ||
57805 | DEFB 4 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting) | ||
57806 | DEFB 0 | Sprite tile reference for unused animatory state 78 | ||
57807 | DEFB 248 | Sprite tile reference for animatory state 79 | ||
57808 | DEFB 64 | Graphic data for sprite tile 208 (used for Sam's disguises) | ||
57809 | DEFB 0,0,0,0 | Sprite tile references for animatory states 80-84 | ||
57813 | DEFB 9,247 | Graphic data for sprite tiles 213-214 (used for Sam's disguises) | ||
57815 | DEFB 248 | Sprite tile reference for animatory state 87 | ||
57816 | DEFB 131 | Graphic data for sprite tile 216 (used for Sam's disguises) | ||
57817 | DEFB 0,0,0,0 | Sprite tile references for animatory states 88-92 | ||
57821 | DEFB 6,160 | Graphic data for sprite tiles 221-222 (used for Sam's disguises) | ||
57823 | DEFB 248 | Sprite tile reference for animatory state 95 | ||
57824 | DEFB 64 | Graphic data for sprite tile 224 (used for Sam's disguises) | ||
57825 | DEFB 0,0,0,0 | Sprite tile references for animatory states 96-100 | ||
57829 | DEFB 159,112 | Graphic data for sprite tiles 229-230 (used for Sam's disguises) | ||
57831 | DEFB 248 | Sprite tile reference for animatory state 103 | ||
57832 | DEFB 4 | Graphic data for sprite tile 232 (used for Sam's disguises) | ||
57833 | DEFB 0,0,0,0 | Sprite tile references for animatory states 104-108 | ||
57837 | DEFB 52,106 | Graphic data for sprite tiles 237-238 (used for Sam's disguises) | ||
57839 | DEFB 248 | Sprite tile reference for animatory state 111 | ||
57840 | DEFB 132 | Graphic data for sprite tile 240 (used for Sam's disguises) | ||
57841 | DEFB 0,0,0,0,0,0,248 | Sprite tile references for animatory states 112-119 |
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