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57470: Sprite tile references (tile 9, animatory states 0-119) and graphic data (mask byte 5/8)
Used by the routines at 25618, 59635 and 63838.
57470 DEFB 253,18,246 Graphic data for sprite tiles 126-128 (used for Sam's disguises)
57473 DEFB 23,12,25,12,228,230,0 Sprite tile references for animatory states 0-7
57480 DEFB 111 Graphic data for sprite tile 136 (used for Sam's disguises)
57481 DEFB 242,247 Sprite tile references for animatory states 8-10
57483 DEFB 0 Sprite tile reference for unused animatory state 11
57484 DEFB 255,196,111 Graphic data for sprite tiles 140-142 (used for Sam's disguises)
57487 DEFB 244 Sprite tile reference for animatory state 15
57488 DEFB 209 Graphic data for sprite tile 144 (used for Sam's disguises)
57489 DEFB 73,65,76,65 Sprite tile references for animatory states 16-20
57493 DEFB 255,252 Graphic data for sprite tiles 149-150 (used for Sam's disguises)
57495 DEFB 0 Sprite tile reference for animatory state 23
57496 DEFB 249 Graphic data for sprite tile 152 (used for Sam's disguises)
57497 DEFB 73,65,76 Sprite tile references for animatory states 24-27
57500 DEFB 65 Sprite tile reference for unused animatory state 28
57501 DEFB 70,70 Graphic data for sprite tiles 157-158 (used for Sam's disguises)
57503 DEFB 239 Sprite tile reference for animatory state 31
57504 DEFB 255 Graphic data for sprite tile 160 (used for Sam's disguises)
57505 DEFB 104,98,108,98 Sprite tile references for animatory states 32-36
57509 DEFB 148,194 Graphic data for sprite tiles 165-166 (used for Sam's disguises)
57511 DEFB 0 Sprite tile reference for animatory state 39
57512 DEFB 255 Graphic data for sprite tile 168 (used for Sam's disguises)
57513 DEFB 104,98,108,98 Sprite tile references for animatory states 40-44
57517 DEFB 244,111,220,70 Graphic data for sprite tiles 173-176 (used for Sam's disguises)
57521 DEFB 39,31,39,31 Sprite tile references for animatory states 48-52
57525 DEFB 180 Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
57526 DEFB 0,0 Sprite tile references for animatory states 54-55
57528 DEFB 244 Graphic data for sprite tile 184 (used for Sam's disguises)
57529 DEFB 55,47,59,47 Sprite tile references for animatory states 56-60
57533 DEFB 242 Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
57534 DEFB 236,0 Sprite tile references for animatory states 62-63
57536 DEFB 111 Graphic data for sprite tile 192 (used for Sam's disguises)
57537 DEFB 104,98,108,98 Sprite tile references for unused animatory states 64-68
57541 DEFB 2 Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
57542 DEFB 237 Sprite tile reference for animatory state 70
57543 DEFB 0 Sprite tile reference for unused animatory state 71
57544 DEFB 72 Graphic data for sprite tile 200 (used for Sam's disguises)
57545 DEFB 39,86,90,86 Sprite tile references for animatory states 72-76
57549 DEFB 66 Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
57550 DEFB 0 Sprite tile reference for unused animatory state 78
57551 DEFB 0 Sprite tile reference for animatory state 79
57552 DEFB 191 Graphic data for sprite tile 208 (used for Sam's disguises)
57553 DEFB 39,86,90,86 Sprite tile references for animatory states 80-84
57557 DEFB 233,231 Graphic data for sprite tiles 213-214 (used for Sam's disguises)
57559 DEFB 0 Sprite tile reference for animatory state 87
57560 DEFB 130 Graphic data for sprite tile 216 (used for Sam's disguises)
57561 DEFB 39,86,90,86 Sprite tile references for animatory states 88-92
57565 DEFB 246,111 Graphic data for sprite tiles 221-222 (used for Sam's disguises)
57567 DEFB 0 Sprite tile reference for animatory state 95
57568 DEFB 95 Graphic data for sprite tile 224 (used for Sam's disguises)
57569 DEFB 39,86,90,86 Sprite tile references for animatory states 96-100
57573 DEFB 158,127 Graphic data for sprite tiles 229-230 (used for Sam's disguises)
57575 DEFB 0 Sprite tile reference for animatory state 103
57576 DEFB 244 Graphic data for sprite tile 232 (used for Sam's disguises)
57577 DEFB 73,65,76,65 Sprite tile references for animatory states 104-108
57581 DEFB 37,102 Graphic data for sprite tiles 237-238 (used for Sam's disguises)
57583 DEFB 0 Sprite tile reference for animatory state 111
57584 DEFB 139 Graphic data for sprite tile 240 (used for Sam's disguises)
57585 DEFB 73,65,76,65,213,209,0 Sprite tile references for animatory states 112-119
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