Prev: 57168 Up: Map Next: 57336
57214: Sprite tile references (tile 8, animatory states 0-119) and graphic data (UDG byte 5/8)
Used by the routines at 25618, 59635 and 63838.
57214 DEFB 1,18,6 Graphic data for sprite tiles 126-128 (used for Sam's disguises)
57217 DEFB 21,9,21,9,21,19,253 Sprite tile references for animatory states 0-7
57224 DEFB 96 Graphic data for sprite tile 136 (used for Sam's disguises)
57225 DEFB 240,243 Sprite tile references for animatory states 8-10
57227 DEFB 0 Sprite tile reference for unused animatory state 11
57228 DEFB 0,4,96 Graphic data for sprite tiles 140-142 (used for Sam's disguises)
57231 DEFB 239 Sprite tile reference for animatory state 15
57232 DEFB 17 Graphic data for sprite tile 144 (used for Sam's disguises)
57233 DEFB 71,64,71,64 Sprite tile references for animatory states 16-20
57237 DEFB 0,0 Graphic data for sprite tiles 149-150 (used for Sam's disguises)
57239 DEFB 253 Sprite tile reference for animatory state 23
57240 DEFB 1 Graphic data for sprite tile 152 (used for Sam's disguises)
57241 DEFB 71,64,71 Sprite tile references for animatory states 24-27
57244 DEFB 64 Sprite tile reference for unused animatory state 28
57245 DEFB 70,70 Graphic data for sprite tiles 157-158 (used for Sam's disguises)
57247 DEFB 244 Sprite tile reference for animatory state 31
57248 DEFB 0 Graphic data for sprite tile 160 (used for Sam's disguises)
57249 DEFB 119,113,121,113 Sprite tile references for animatory states 32-36
57253 DEFB 144,194 Graphic data for sprite tiles 165-166 (used for Sam's disguises)
57255 DEFB 253 Sprite tile reference for animatory state 39
57256 DEFB 0 Graphic data for sprite tile 168 (used for Sam's disguises)
57257 DEFB 119,113,121,113 Sprite tile references for animatory states 40-44
57261 DEFB 4,96,28,70 Graphic data for sprite tiles 173-176 (used for Sam's disguises)
57265 DEFB 37,30,37,131 Sprite tile references for animatory states 48-52
57269 DEFB 52 Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
57270 DEFB 0,253 Sprite tile references for animatory states 54-55
57272 DEFB 4 Graphic data for sprite tile 184 (used for Sam's disguises)
57273 DEFB 53,45,57,134 Sprite tile references for animatory states 56-60
57277 DEFB 242 Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
57278 DEFB 0,253 Sprite tile references for animatory states 62-63
57280 DEFB 96 Graphic data for sprite tile 192 (used for Sam's disguises)
57281 DEFB 102,97,106,97 Sprite tile references for unused animatory states 64-68
57285 DEFB 2 Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
57286 DEFB 0 Sprite tile reference for animatory state 70
57287 DEFB 253 Sprite tile reference for unused animatory state 71
57288 DEFB 72 Graphic data for sprite tile 200 (used for Sam's disguises)
57289 DEFB 85,79,88,79 Sprite tile references for animatory states 72-76
57293 DEFB 66 Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
57294 DEFB 0 Sprite tile reference for unused animatory state 78
57295 DEFB 253 Sprite tile reference for animatory state 79
57296 DEFB 128 Graphic data for sprite tile 208 (used for Sam's disguises)
57297 DEFB 159,153,159,153 Sprite tile references for animatory states 80-84
57301 DEFB 9,231 Graphic data for sprite tiles 213-214 (used for Sam's disguises)
57303 DEFB 253 Sprite tile reference for animatory state 87
57304 DEFB 130 Graphic data for sprite tile 216 (used for Sam's disguises)
57305 DEFB 159,153,159,153 Sprite tile references for animatory states 88-92
57309 DEFB 6,96 Graphic data for sprite tiles 221-222 (used for Sam's disguises)
57311 DEFB 253 Sprite tile reference for animatory state 95
57312 DEFB 64 Graphic data for sprite tile 224 (used for Sam's disguises)
57313 DEFB 144,142,146,142 Sprite tile references for animatory states 96-100
57317 DEFB 158,112 Graphic data for sprite tiles 229-230 (used for Sam's disguises)
57319 DEFB 253 Sprite tile reference for animatory state 103
57320 DEFB 4 Graphic data for sprite tile 232 (used for Sam's disguises)
57321 DEFB 180,174,182,174 Sprite tile references for animatory states 104-108
57325 DEFB 36,102 Graphic data for sprite tiles 237-238 (used for Sam's disguises)
57327 DEFB 253 Sprite tile reference for animatory state 111
57328 DEFB 136 Graphic data for sprite tile 240 (used for Sam's disguises)
57329 DEFB 201,195,203,195,206,0,253 Sprite tile references for animatory states 112-119
Prev: 57168 Up: Map Next: 57336