Prev: 56445 Up: Map Next: 56568
56446: Sprite tile references (tile 5, animatory states 0-119) and graphic data (mask byte 3/8)
Used by the routines at 25618, 59635 and 63838.
56446 DEFB 253,18,237 Graphic data for sprite tiles 126-128 (used for Sam's disguises)
56449 DEFB 176,170,176,170,176,0,254 Sprite tile references for animatory states 0-7
56456 DEFB 87 Graphic data for sprite tile 136 (used for Sam's disguises)
56457 DEFB 0,0 Sprite tile references for animatory states 8-10
56459 DEFB 0 Sprite tile reference for unused animatory state 11
56460 DEFB 191,191,251 Graphic data for sprite tiles 140-142 (used for Sam's disguises)
56463 DEFB 0 Sprite tile reference for animatory state 15
56464 DEFB 209 Graphic data for sprite tile 144 (used for Sam's disguises)
56465 DEFB 0,0,0,0 Sprite tile references for animatory states 16-20
56469 DEFB 255,251 Graphic data for sprite tiles 149-150 (used for Sam's disguises)
56471 DEFB 254 Sprite tile reference for animatory state 23
56472 DEFB 239 Graphic data for sprite tile 152 (used for Sam's disguises)
56473 DEFB 0,0,0 Sprite tile references for animatory states 24-27
56476 DEFB 0 Sprite tile reference for unused animatory state 28
56477 DEFB 190,255 Graphic data for sprite tiles 157-158 (used for Sam's disguises)
56479 DEFB 0 Sprite tile reference for animatory state 31
56480 DEFB 255 Graphic data for sprite tile 160 (used for Sam's disguises)
56481 DEFB 0,0,0,0 Sprite tile references for animatory states 32-36
56485 DEFB 155,242 Graphic data for sprite tiles 165-166 (used for Sam's disguises)
56487 DEFB 254 Sprite tile reference for animatory state 39
56488 DEFB 255 Graphic data for sprite tile 168 (used for Sam's disguises)
56489 DEFB 0,0,0,0 Sprite tile references for animatory states 40-44
56493 DEFB 251,239,223,127 Graphic data for sprite tiles 173-176 (used for Sam's disguises)
56497 DEFB 0,0,0,0 Sprite tile references for animatory states 48-52
56501 DEFB 221 Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
56502 DEFB 0,254 Sprite tile references for animatory states 54-55
56504 DEFB 247 Graphic data for sprite tile 184 (used for Sam's disguises)
56505 DEFB 0,0,0,0 Sprite tile references for animatory states 56-60
56509 DEFB 92 Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
56510 DEFB 0,254 Sprite tile references for animatory states 62-63
56512 DEFB 247 Graphic data for sprite tile 192 (used for Sam's disguises)
56513 DEFB 15,1,15,1 Sprite tile references for unused animatory states 64-68
56517 DEFB 1 Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
56518 DEFB 0 Sprite tile reference for animatory state 70
56519 DEFB 254 Sprite tile reference for unused animatory state 71
56520 DEFB 69 Graphic data for sprite tile 200 (used for Sam's disguises)
56521 DEFB 0,0,0,0 Sprite tile references for animatory states 72-76
56525 DEFB 209 Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
56526 DEFB 0 Sprite tile reference for unused animatory state 78
56527 DEFB 254 Sprite tile reference for animatory state 79
56528 DEFB 127 Graphic data for sprite tile 208 (used for Sam's disguises)
56529 DEFB 15,1,15,1 Sprite tile references for animatory states 80-84
56533 DEFB 236,228 Graphic data for sprite tiles 213-214 (used for Sam's disguises)
56535 DEFB 254 Sprite tile reference for animatory state 87
56536 DEFB 196 Graphic data for sprite tile 216 (used for Sam's disguises)
56537 DEFB 0,0,0,0 Sprite tile references for animatory states 88-92
56541 DEFB 239,247 Graphic data for sprite tiles 221-222 (used for Sam's disguises)
56543 DEFB 254 Sprite tile reference for animatory state 95
56544 DEFB 95 Graphic data for sprite tile 224 (used for Sam's disguises)
56545 DEFB 0,0,0,0 Sprite tile references for animatory states 96-100
56549 DEFB 206,79 Graphic data for sprite tiles 229-230 (used for Sam's disguises)
56551 DEFB 254 Sprite tile reference for animatory state 103
56552 DEFB 244 Graphic data for sprite tile 232 (used for Sam's disguises)
56553 DEFB 0,0,0,0 Sprite tile references for animatory states 104-108
56557 DEFB 69,255 Graphic data for sprite tiles 237-238 (used for Sam's disguises)
56559 DEFB 254 Sprite tile reference for animatory state 111
56560 DEFB 87 Graphic data for sprite tile 240 (used for Sam's disguises)
56561 DEFB 0,0,0,0,0,0,254 Sprite tile references for animatory states 112-119
Prev: 56445 Up: Map Next: 56568