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55934: Sprite tile references (tile 3, animatory states 0-127) and graphic data (mask byte 2/8)
Used by the routines at 25618, 59635 and 63838.
55934 DEFB 254,160,242 Graphic data for sprite tiles 126-128 (used for Sam's disguises)
55937 DEFB 20,8,20,8,20,18,0 Sprite tile references for animatory states 0-7
55944 DEFB 175 Graphic data for sprite tile 136 (used for Sam's disguises)
55945 DEFB 241,245 Sprite tile references for animatory states 8-10
55947 DEFB 0 Sprite tile reference for unused animatory state 11
55948 DEFB 127,196,39 Graphic data for sprite tiles 140-142 (used for Sam's disguises)
55951 DEFB 0 Sprite tile reference for animatory state 15
55952 DEFB 234 Graphic data for sprite tile 144 (used for Sam's disguises)
55953 DEFB 70,8,74,8 Sprite tile references for animatory states 16-20
55957 DEFB 255,252 Graphic data for sprite tiles 149-150 (used for Sam's disguises)
55959 DEFB 0 Sprite tile reference for animatory state 23
55960 DEFB 208 Graphic data for sprite tile 152 (used for Sam's disguises)
55961 DEFB 70,8,74 Sprite tile references for animatory states 24-27
55964 DEFB 8 Sprite tile reference for unused animatory state 28
55965 DEFB 221,66 Graphic data for sprite tiles 157-158 (used for Sam's disguises)
55967 DEFB 246 Sprite tile reference for animatory state 31
55968 DEFB 255 Graphic data for sprite tile 160 (used for Sam's disguises)
55969 DEFB 118,112,120,112 Sprite tile references for animatory states 32-36
55973 DEFB 252,240 Graphic data for sprite tiles 165-166 (used for Sam's disguises)
55975 DEFB 0 Sprite tile reference for animatory state 39
55976 DEFB 254 Graphic data for sprite tile 168 (used for Sam's disguises)
55977 DEFB 118,112,120,112 Sprite tile references for animatory states 40-44
55981 DEFB 253,223,239,254 Graphic data for sprite tiles 173-176 (used for Sam's disguises)
55985 DEFB 36,11,36,11 Sprite tile references for animatory states 48-52
55989 DEFB 238 Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
55990 DEFB 0,0 Sprite tile references for animatory states 54-55
55992 DEFB 239 Graphic data for sprite tile 184 (used for Sam's disguises)
55993 DEFB 52,44,56,44 Sprite tile references for animatory states 56-60
55997 DEFB 92 Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
55998 DEFB 0,0 Sprite tile references for animatory states 62-63
56000 DEFB 239 Graphic data for sprite tile 192 (used for Sam's disguises)
56001 DEFB 101,96,105,96 Sprite tile references for unused animatory states 64-68
56005 DEFB 1 Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
56006 DEFB 0 Sprite tile reference for animatory state 70
56007 DEFB 0 Sprite tile reference for unused animatory state 71
56008 DEFB 170 Graphic data for sprite tile 200 (used for Sam's disguises)
56009 DEFB 84,11,87,11 Sprite tile references for animatory states 72-76
56013 DEFB 211 Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
56014 DEFB 0 Sprite tile reference for unused animatory state 78
56015 DEFB 0 Sprite tile reference for animatory state 79
56016 DEFB 255 Graphic data for sprite tile 208 (used for Sam's disguises)
56017 DEFB 158,152,158,152 Sprite tile references for animatory states 80-84
56021 DEFB 236,197 Graphic data for sprite tiles 213-214 (used for Sam's disguises)
56023 DEFB 0 Sprite tile reference for animatory state 87
56024 DEFB 196 Graphic data for sprite tile 216 (used for Sam's disguises)
56025 DEFB 167,8,167,8 Sprite tile references for animatory states 88-92
56029 DEFB 243,239 Graphic data for sprite tiles 221-222 (used for Sam's disguises)
56031 DEFB 0 Sprite tile reference for animatory state 95
56032 DEFB 47 Graphic data for sprite tile 224 (used for Sam's disguises)
56033 DEFB 143,11,145,11 Sprite tile references for animatory states 96-100
56037 DEFB 204,95 Graphic data for sprite tiles 229-230 (used for Sam's disguises)
56039 DEFB 0 Sprite tile reference for animatory state 103
56040 DEFB 250 Graphic data for sprite tile 232 (used for Sam's disguises)
56041 DEFB 179,173,181,173 Sprite tile references for animatory states 104-108
56045 DEFB 66,62 Graphic data for sprite tiles 237-238 (used for Sam's disguises)
56047 DEFB 0 Sprite tile reference for animatory state 111
56048 DEFB 175 Graphic data for sprite tile 240 (used for Sam's disguises)
56049 DEFB 200,194,202,194,211,206,0 Sprite tile references for animatory states 112-119
56056 DEFB 0 Unused
56057 DEFB 233 Sprite tile reference for animatory state 121
56058 DEFB 0,0,0,0,0,0 Sprite tile references for unused animatory states 120 and 122-127
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