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47648: Play area tile attribute address LSBs (12<=y<=17)
Used by the routine at 59148. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high, and level with the 4th floor of a building (12<=y<=17).
47648 DEFB 4,3,6 0<=x<24: apartment building next to no. 74
47651 DEFB 3 24<=x<32
47652 DEFB 7,4,8 32<=x<56: no. 74
47655 DEFB 9,9,9,9,9,9 56<=x<104: hotel
47661 DEFB 2,2 104<=x<120: no. 31 (roof)
47663 DEFB 2 120<=x<128
47664 DEFB 10,8,10 128<=x<152: police station
47667 DEFB 11 152<=x<160: no. 27
47668 DEFB 11,2 160<=x<176
47670 DEFB 12,13,3,6 176<=x<208: apartment building next to no. 19
47674 DEFB 8,2 208<=x<224: no. 19 (roof)
47676 DEFB 11,11 224<=x<240: no. 17
47678 DEFB 8,8 240<=x<256: no. 15
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