Routines |
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Used by the routine at F2E2. Returns with ERIC's animatory state in A if no key was pressed.
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F6BE | CALL $71BE | Check for keypresses | ||
F6C1 | LD A,($D200) | A=ERIC's animatory state | ||
F6C4 | RET Z | Return if no key was pressed | ||
F6C5 | JP $F6D5 | Otherwise start a new game |
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