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D649: Graphic data for animatory states 0x50-0x7F (UDG mask byte 8/8)
Used by the routine at 6000.
D649 DEFB $D7,$D7,$9F,$FF,$FF,$D7,$FD,$FF,$FF,$F8,$FF,$FD,$F1,$0B,$FD,$F7
D659 DEFB $FD,$DF,$17,$9F,$DF,$7F,$D0,$A1,$5C,$DD,$FB,$FB,$E6,$5E,$7B,$FA
D669 DEFB $F5,$FD,$FB,$1F,$CE,$D5,$F5,$BF,$6F,$EF,$DF,$BF,$77,$F2,$FF,$5C
D679 DEFB $DD,$E8,$FF,$7F,$D0,$7E,$FF,$EF,$EB,$DE,$FD,$FE,$FE,$7E,$E8,$E4
D689 DEFB $FF,$3F,$F7,$F7,$DF,$F7,$DE,$EE,$7E,$E3,$EF,$4F,$F7,$7F,$BF,$7F
D699 DEFB $F7,$CD,$FF,$CB,$F4,$4E,$EE,$F7,$EB,$BD,$65,$B5,$48,$BF,$4B,$EF
D6A9 DEFB $5F,$FB,$F6,$FB,$FA,$DB,$54,$5E,$1E,$FF,$FF,$44,$2F,$D1,$7A,$2F
D6B9 DEFB $FA,$FF,$25,$B6,$45,$EF,$77,$CB,$FE,$FF,$C8,$A3,$BF,$7F,$23,$7A
D6C9 DEFB $EF,$EF,$FC,$EA,$FB,$8F,$82,$37,$FE,$B7,$AF,$FF,$BF,$7F,$F7,$F7
D6D9 DEFB $FD,$23,$BF,$5A,$EF,$F7,$6B,$E8,$6F,$B7,$D7,$5F,$BE,$DD,$DF,$FE
D6E9 DEFB $F6,$EF,$84,$FB,$7D,$9E,$EF,$DF,$FF,$B7,$BD,$FD,$FB,$6F,$B7,$AF
D6F9 DEFB $1F,$F1,$7F,$AF,$DF,$FE,$F7
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