Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at D025.
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D000 | DEFS $20 | |||
D020 | DEFB $30 | Initial animatory state: 0x30 (see F5BE) | ||
D021 | DEFB $18,$03 | Initial location (see F5BE) | ||
D023 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
D024 | DEFB $2C | Random location table identifier (see 64D7) |
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