Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at CB25.
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CB00 | DEFS $20 | |||
CB20 | DEFB $E8 | Initial animatory state: 0xE8 (see F5BE) | ||
CB21 | DEFB $2B,$11 | Initial location (see F5BE) | ||
CB23 | DEFB $20 | Initial flags for byte 0x1D (see F5BE) | ||
CB24 | DEFB $44 | Random location table identifier (see 64D7) |
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