Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at C625.
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C600 | DEFS $20 | |||
C620 | DEFB $40 | Initial animatory state: 0x40 (see F5BE) | ||
C621 | DEFB $7B,$11 | Initial location (see F5BE) | ||
C623 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
C624 | DEFB $2C | Random location table identifier (see 64D7) |
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