Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at C525.
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C500 | DEFS $20 | |||
C520 | DEFB $C0 | Initial animatory state: 0xC0 (see F5BE) | ||
C521 | DEFB $6E,$11 | Initial location (see F5BE) | ||
C523 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
C524 | DEFB $2A | Random location table identifier (see 64D7) |
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