Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at C125.
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C100 | DEFS $20 | |||
C120 | DEFB $C0 | Initial animatory state: 0xC0 (see F5BE) | ||
C121 | DEFB $48,$11 | Initial location (see F5BE) | ||
C123 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
C124 | DEFB $2A | Random location table identifier (see 64D7) |
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