Data |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at B825.
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B800 | DEFS $20 | |||
B820 | DEFB $C8 | Initial animatory state: 0xC8 (see F5BE) | ||
B821 | DEFB $72,$11 | Initial location (see F5BE) | ||
B823 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
B824 | DEFB $24 | Random location table identifier (see 64D7) |
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