Data |
Prev: B600 | Up: Map | Next: B725 |
See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at B725.
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B700 | DEFS $20 | |||
B720 | DEFB $48 | Initial animatory state: 0x48 (see F5BE) | ||
B721 | DEFB $75,$11 | Initial location (see F5BE) | ||
B723 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
B724 | DEFB $24 | Random location table identifier (see 64D7) |
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