Unused |
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9DFA | DEFS $02 | |||
If the following bytes were used, they would be the entry for phase 7+ in the water animation table (see the entry for phase 6+ at 9CFC, and the routine at F9AB).
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9DFC | DEFB $7C | 0x7C: water fired from pistol (phase 5+) | ||
9DFD | DEFB $00 | 0: x-coordinate increment | ||
9DFE | DEFB $01 | +1: y-coordinate increment | ||
9DFF | DEFB $02 | 2=may hit a plant or the ground at this phase |
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