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Routines |
H | 168 (ANGELFACE's character number) |
64042 | LD A,(32715) | 32715 holds the special playtime signal flags |
64045 | BIT 4,A | Has ERIC been told (and understood) that ANGELFACE has mumps? |
64047 | RET Z | Return if not |
64048 | CALL 32234 | Make ANGELFACE walk fast |
64051 | LD A,(44130) | A=ERIC's x-coordinate |
64054 | LD L,98 | Byte 98 of ANGELFACE's buffer holds his x-coordinate |
64056 | CP (HL) | Compare ERIC's and ANGELFACE's x-coordinates |
64057 | RET NZ | Return if they do not match |
64058 | LD A,(44129) | A=ERIC's y-coordinate |
64061 | DEC L | L=97 (which byte holds ANGELFACE's y-coordinate) |
64062 | CP (HL) | Compare ERIC's and ANGELFACE's y-coordinates |
64063 | RET NZ | Return if they do not match |
64064 | LD A,(32715) | Set bit 5 at 32715, indicating that ERIC has mumps |
64067 | SET 5,A | |
64069 | LD (32715),A | |
64072 | RET |