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Routines |
61408 | LD HL,32512 | 32512 holds the leftmost column of the skool on screen (0-64) |
61411 | LD B,8 | There are 8 main characters to consider |
61413 | LD (HL),B | Set the leftmost column to 8, so that the character can start off-screen (at x=3) and walk on from the left |
61414 | PUSH BC | Save the character counter |
61415 | CALL 45288 | Print the character's title and name, and walk him onto the screen |
61418 | PUSH HL | Save the message address for the character's name |
61419 | CALL 46824 | Print "PRESS'C'TO CHANGE NAME" and wait for a keypress |
61422 | POP HL | Restore the message address for the character's name |
61423 | CALL Z,47208 | Change the character's name if 'c' was pressed |
61426 | JR Z,61423 | Change the character's name if 'c' was pressed again |
61428 | CALL 46568 | Walk the character off the screen |
61431 | POP BC | Restore the character counter to B |
61432 | DJNZ 61414 | Jump back until all 8 main characters have been done |
61434 | LD HL,24859 | Set the instruction at 24859 in the routine at 24843 back to LD A,(HL) |
61437 | LD (HL),126 | |
61439 | RET |