| Data

A8E0: Personal timetable for ANGELFACE (0xA8)

Used by the routine at 66E6.
A8E0 | DEFB $AE | Lesson 0xE0 (DINNER (MR WITHIT)): 0xAE (Dinner)
A8E1 | DEFB $AE | Lesson 0xE1 (DINNER (MR WACKER)): 0xAE (Dinner)
A8E2 | DEFB $9E | Lesson 0xE2 (MR WACKER - EXAM ROOM): 0x9E (Exam Room)
A8E3 | DEFB $9E | Lesson 0xE3 (MR ROCKITT - EXAM ROOM): 0x9E (Exam Room)
A8E4 | DEFB $A6 | Lesson 0xE4 (REVISION LIBRARY): 0xA6 (White Room)
A8E5 | DEFB $B4 | Lesson 0xE5 (REVISION LIBRARY): 0xB4 (Revision Library)
A8E6 | DEFB $B4 | Lesson 0xE6 (REVISION LIBRARY): 0xB4 (Revision Library)
A8E7 | DEFB $8E | Lesson 0xE7 (MR WITHIT - MAP ROOM): 0x8E (Map Room)
A8E8 | DEFB $A6 | Lesson 0xE8 (MR WACKER - READING ROOM): 0xA6 (White Room)
A8E9 | DEFB $96 | Lesson 0xE9 (MR ROCKITT - READING ROOM): 0x96 (Reading Room)
A8EA | DEFB $96 | Lesson 0xEA (MR CREAK - READING ROOM): 0x96 (Reading Room)
A8EB | DEFB $A6 | Lesson 0xEB (MR CREAK - WHITE ROOM): 0xA6 (White Room)
A8EC | DEFB $A6 | Lesson 0xEC (MR WACKER - WHITE ROOM): 0xA6 (White Room)
A8ED | DEFB $B4 | Lesson 0xED (MR WITHIT - WHITE ROOM): 0xB4 (Revision Library)
A8EE | DEFB $B4 | Lesson 0xEE (MR ROCKITT - WHITE ROOM): 0xB4 (Revision Library)
A8EF | DEFB $8E | Lesson 0xEF (MR WACKER - MAP ROOM): 0x8E (Map Room)
A8F0 | DEFB $8E | Lesson 0xF0 (MR WITHIT - MAP ROOM): 0x8E (Map Room)
A8F1 | DEFB $A6 | Lesson 0xF1 (MR ROCKITT - WHITE ROOM): 0xA6 (White Room)
A8F2 | DEFB $96 | Lesson 0xF2 (MR CREAK - READING ROOM): 0x96 (Reading Room)
A8F3 | DEFB $DC | Lesson 0xF3 (PLAYTIME (ANGELFACE has mumps)): 0xDC (Mumps walkabout)
A8F4 | DEFB $C4 | Lesson 0xF4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): 0xC4 (Walkabout)
A8F5 | DEFB $C4 | Lesson 0xF5 (PLAYTIME (BOY WANDER has hidden a pea-shooter)): 0xC4 (Walkabout)
A8F6 | DEFB $B6 | Lesson 0xF6 (PLAYTIME): 0xB6 (Walkabout)
A8F7 | DEFB $B6 | Lesson 0xF7 (PLAYTIME): 0xB6 (Walkabout)
A8F8 | DEFB $B6 | Lesson 0xF8 (PLAYTIME): 0xB6 (Walkabout)
A8F9 | DEFB $B6 | Lesson 0xF9 (PLAYTIME): 0xB6 (Walkabout)
A8FA | DEFB $B6 | Lesson 0xFA (PLAYTIME): 0xB6 (Walkabout)
A8FB | DEFB $B6 | Lesson 0xFB (PLAYTIME): 0xB6 (Walkabout)
A8FC | DEFB $B6 | Lesson 0xFC (PLAYTIME (little boys stampede)): 0xB6 (Walkabout)
A8FD | DEFB $B6 | Lesson 0xFD (PLAYTIME (little boys stampede)): 0xB6 (Walkabout)
A8FE | DEFB $B6 | Lesson 0xFE (PLAYTIME): 0xB6 (Walkabout)
A8FF | DEFB $B6 | Lesson 0xFF (PLAYTIME): 0xB6 (Walkabout)