| Data

A6E0: Personal timetable for MR CREAK (0xA6)

Used by the routine at 66E6.
A6E0 | DEFB $BC | Lesson 0xE0 (DINNER (MR WITHIT)): 0xBC (Staff room)
A6E1 | DEFB $BC | Lesson 0xE1 (DINNER (MR WACKER)): 0xBC (Staff room)
A6E2 | DEFB $BC | Lesson 0xE2 (MR WACKER - EXAM ROOM): 0xBC (Staff room)
A6E3 | DEFB $BC | Lesson 0xE3 (MR ROCKITT - EXAM ROOM): 0xBC (Staff room)
A6E4 | DEFB $86 | Lesson 0xE4 (REVISION LIBRARY): 0x86 (White Room)
A6E5 | DEFB $82 | Lesson 0xE5 (REVISION LIBRARY): 0x82 (Reading Room)
A6E6 | DEFB $82 | Lesson 0xE6 (REVISION LIBRARY): 0x82 (Reading Room) (this is a bug)
A6E7 | DEFB $82 | Lesson 0xE7 (MR WITHIT - MAP ROOM): 0x82 (Reading Room)
A6E8 | DEFB $86 | Lesson 0xE8 (MR WACKER - READING ROOM): 0x86 (White Room)
A6E9 | DEFB $86 | Lesson 0xE9 (MR ROCKITT - READING ROOM): 0x86 (White Room)
A6EA | DEFB $82 | Lesson 0xEA (MR CREAK - READING ROOM): 0x82 (Reading Room)
A6EB | DEFB $86 | Lesson 0xEB (MR CREAK - WHITE ROOM): 0x86 (White Room)
A6EC | DEFB $82 | Lesson 0xEC (MR WACKER - WHITE ROOM): 0x82 (Reading Room)
A6ED | DEFB $82 | Lesson 0xED (MR WITHIT - WHITE ROOM): 0x82 (Reading Room)
A6EE | DEFB $82 | Lesson 0xEE (MR ROCKITT - WHITE ROOM): 0x82 (Reading Room)
A6EF | DEFB $86 | Lesson 0xEF (MR WACKER - MAP ROOM): 0x86 (White Room)
A6F0 | DEFB $86 | Lesson 0xF0 (MR WITHIT - MAP ROOM): 0x86 (White Room)
A6F1 | DEFB $BC | Lesson 0xF1 (MR ROCKITT - WHITE ROOM): 0xBC (Staff room)
A6F2 | DEFB $82 | Lesson 0xF2 (MR CREAK - READING ROOM): 0x82 (Reading Room)
A6F3 | DEFB $BE | Lesson 0xF3 (PLAYTIME (ANGELFACE has mumps)): 0xBE (Walkabout)
A6F4 | DEFB $BE | Lesson 0xF4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): 0xBE (Walkabout)
A6F5 | DEFB $BE | Lesson 0xF5 (PLAYTIME (BOY WANDER has hidden a pea-shooter)): 0xBE (Walkabout)
A6F6 | DEFB $BC | Lesson 0xF6 (PLAYTIME): 0xBC (Staff room)
A6F7 | DEFB $BC | Lesson 0xF7 (PLAYTIME): 0xBC (Staff room)
A6F8 | DEFB $BC | Lesson 0xF8 (PLAYTIME): 0xBC (Staff room)
A6F9 | DEFB $BC | Lesson 0xF9 (PLAYTIME): 0xBC (Staff room)
A6FA | DEFB $BC | Lesson 0xFA (PLAYTIME): 0xBC (Staff room)
A6FB | DEFB $BC | Lesson 0xFB (PLAYTIME): 0xBC (Staff room)
A6FC | DEFB $C4 | Lesson 0xFC (PLAYTIME (little boys stampede)): 0xC4 (Walkabout)
A6FD | DEFB $C4 | Lesson 0xFD (PLAYTIME (little boys stampede)): 0xC4 (Walkabout)
A6FE | DEFB $BC | Lesson 0xFE (PLAYTIME): 0xBC (Staff room)
A6FF | DEFB $BC | Lesson 0xFF (PLAYTIME): 0xBC (Staff room)