| Routines

B3E8: Print a character's title and name, and walk him onto the screen (4)

Continues from B2E8. Sets the animatory state and location of the character and walks him to the middle of the screen.
Input
A | Animatory state
B | 1-8 (corresponding to one of the eight main characters)
HL | 9860 (96, 152)
B3E8 | PUSH BC |
B3E9 | CALL $AF77 | Set the animatory state and y-coordinate of the character to be walked on screen
B3EC | NOP |
B3ED | INC L | L=0x62
B3EE | LD (HL),$03 | Set the character's x-coordinate to 3
B3F0 | CALL $B5E8 | Walk the character to the middle of the screen
B3F3 | POP BC |
B3F4 | POP HL | Restore the message address for the character's name to HL
B3F5 | RET |