| Routines

7072: Make BOY WANDER fire his catapult (6)

The address of this uninterruptible subcommand routine is placed into bytes 0x6F and 0x70 of BOY WANDER's buffer by the routine at 7067.
Input
H | 0xA7 (BOY WANDER)
7072 | CALL $6214 | Update the SRB for BOY WANDER's current animatory state
7075 | LD L,$71 | Byte 0x71 of BOY WANDER's buffer holds his pre-fire animatory state; pick this up in A
7077 | LD A,(HL)
7078 | LD L,$6F | Replace the address of this uninterruptible subcommand routine in bytes 0x6F and 0x70 of BOY WANDER's buffer with 707F
707A | LD (HL),$7F
707C | JP $61B0 | Restore BOY WANDER's pre-fire animatory state and update the SRB