| Routines

EEE0: Prepare to change the names of the characters

Continues from EDE0. Sets the scene for changing the main characters' names.
Input
B | 0x20
HL | 5000
EEE0 | LD (HL),$FF | Draw a solid line across the screen (the catwalk)
EEE2 | INC HL
EEE3 | DJNZ $EEE0
EEE5 | LD HL,$AD68 | AD68: 'CAST OF CHARACTERS'
EEE8 | LD DE,$4040 | Set DE to the display file address at which to print this message
EEEB | CALL $AFE8 | Print this message
EEEE | LD HL,$611B | Change the instruction at 611B in the routine at 610B to XOR A, so that the skool is not drawn in the background
EEF1 | LD (HL),$AF
EEF3 | LD HL,$9862 | Set the x-coordinate of every character to 150 (entirely off-screen)
EEF6 | LD B,$15
EEF8 | LD (HL),$96
EEFA | INC H
EEFB | DJNZ $EEF8
EEFD | JP $EFE0 |