| Routines

799A: Make a character speak (2)

The address of this interruptible subcommand routine is placed into bytes 0x69 and 0x6A of a character's buffer by the routine at 7986 just after the speech bubble has been printed above the character's head. It controls the character until he has finished speaking, and then removes the speech bubble.
Input
H | Character number (0x98-0xA9)
799A | CALL $7DF2 | Make sure the character speaks slowly
799D | PUSH HL |
799E | CALL $740A | Slide one letter into the text window of the speech bubble
79A1 | POP HL |
79A2 | JR NC,$79AA | Jump unless the character has finished speaking
79A4 | CALL $7432 | Remove the speech bubble
79A7 | JP $62A4 | Terminate this interruptible subcommand
79AA | CALL $740A | Slide another letter into the text window of the speech bubble
79AD | JR C,$79A4 | Remove the speech bubble if the character has finished speaking
79AF | RET |