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DD00: Initial byte 0x7A of the character buffers
Used by the routine at 6900. See the character buffer documentation for descriptions of the individual bits in byte 0x7A.
Input
Output
DD00 DEFB $00 Initial value of byte 0x7A for the little boys
DD01 DEFB $00
DD02 DEFB $00
DD03 DEFB $00
DD04 DEFB $00
DD05 DEFB $00
DD06 DEFB $00
DD07 DEFB $00
DD08 DEFB $00
DD09 DEFB $00
DD0A DEFB $00
DD0B DEFB $10 MR WACKER, MR ROCKITT, MR WITHIT and MR CREAK have bit 4 set to indicate that they are teachers; note that bit 7 is reset, making them run at the start of the game (which is a bug)
DD0C DEFB $10
DD0D DEFB $10
DD0E DEFB $10
DD0F DEFB $00 Initial value of byte 0x7A for BOY WANDER, ANGELFACE and EINSTEIN
DD10 DEFB $00
DD11 DEFB $00
DD12 DEFB $20 BOY WANDER's and ERIC's catapult pellets have bit 5 set, making them fly at top speed always
DD13 DEFB $20
DD14 DEFB $FF End marker
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