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Routines |
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Used by the routine at 47336. Waits for a keypress and returns with the zero flag set if it was ENTER; otherwise inserts the ASCII code of the keypress into the next slot in the character's name message, and returns with A holding the number of characters typed so far.
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47080 | PUSH HL | Save the message address for the character's name | |||||||||
47081 | PUSH DE | ||||||||||
47082 | LD DE,20512 | Set DE to the display file address at which to print the character's name | |||||||||
47085 | CALL 45032 | Print the character's name (which is being edited) | |||||||||
47088 | CALL 26426 | Wait for a keypress and collect its ASCII code in A | |||||||||
47091 | JR Z,47088 | ||||||||||
47093 | POP DE | ||||||||||
47094 | POP HL | Restore the character name message address to HL | |||||||||
47095 | CP 13 | Was ENTER pressed? | |||||||||
47097 | RET Z | Return if so | |||||||||
47098 | LD (DE),A | Store the ASCII code of the key just pressed | |||||||||
47099 | INC E | Move DE along to the next slot in the name message | |||||||||
47100 | LD A,E | Set A equal to the number of characters typed so far | |||||||||
47101 | SUB L | ||||||||||
47102 | RET |
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