| Game status buffer

7FD7: Various ERIC-related data (1)

Used in conjunction with the contents of 7FD8. Holds the ASCII code of the last key pressed while writing on a blackboard (see 5E6F), or the descent table identifier (0xFC-0xFF; see FBCC), or the LSB of the address of a routine (or an entry point to a routine) for dealing either with ERIC or with the result of an action by ERIC (see E145):
Address | Purpose | Placed here by
--- | --- | ---
5D45 | Remove the water pistol from the inventory | 5D37
5ED0 | Deal with ERIC when he's raising his fist | 5EC7
5EE2 | Deal with ERIC when he's lowering his fist
5EF0 | Deal with ERIC when he's raising the catapult | 5EE8
5EFA | Launch a pellet from ERIC's catapult
5F04 | Deal with ERIC after he's launched a catapult pellet
5F8A | Deal with ERIC when he's kissing HAYLEY | 5F1C
7AE6 | Release some mice | E225
7B55 | Make ERIC catch a mouse or frog (if present) | E125
F862 | Deal with a dropped stinkbomb | 7140
F9AB | Control water fired from the pistol | F99A
7FD7 | DEFB $00 |