| Routines

70B7: Make a character open or close a door

The address of this uninterruptible subcommand routine is placed into bytes 0x11 and 0x12 of the character's buffer by the routine at 708E.
Input
H | Character number (0xC8-0xCD)
70B7 | LD L,$12 | Remove the address of this routine from bytes 0x11 and 0x12 of the character's buffer
70B9 | LD (HL),$00
70BB | INC L | L=0x13
70BC | LD A,(HL) | A=door identifier (see 7040)
70BD | INC L | L=0x14
70BE | LD B,(HL) | B=0 if the character is going to close the door, or 1 if he's going to open it
This entry point is used by the routine at F939.
70BF | CALL $7040 | Open or close the door
70C2 | CALL $61B4 | Update the SRB for the character's current animatory state
70C5 | AND $F8 | A=animatory state of the character with his arm down
70C7 | JP $6130 | Update the character's animatory state and update the SRB