| Data

BF00: Character buffer for little boy no. 2 (0xBF)

See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at BF25.
BF00 | DEFS $20 |
BF20 | DEFB $C0 | Initial animatory state: 0xC0 (see F5BE)
BF21 | DEFB $07,$0A | Initial location (see F5BE)
BF23 | DEFB $00 | Initial flags for byte 0x1D (see F5BE)
BF24 | DEFB $28 | Random location table identifier (see 64D7)