| Unused

9DFA: Unused

9DFA | DEFS $02 |
If the following bytes were used, they would be the entry for phase 7+ in the water animation table (see the entry for phase 6+ at 9CFC, and the routine at F9AB).
9DFC | DEFB $7C | 0x7C: water fired from pistol (phase 5+)
9DFD | DEFB $00 | 0: x-coordinate increment
9DFE | DEFB $01 | +1: y-coordinate increment
9DFF | DEFB $02 | 2=may hit a plant or the ground at this phase