| Routines

7BF5: Make ERIC catch the frog (if possible)

Used by the routine at 7B55. Adds the frog to ERIC's inventory and makes a sound effect if the frog is sitting (i.e. not airborne) at the spot in front of ERIC.
Input
A | Frog's animatory state (with bit 7 reset)
7BF5 | CP $1C | 0x1C: Is the frog sitting down?
7BF7 | RET NZ | Return if not (ERIC cannot catch an airborne frog)
7BF8 | LD HL,$7FEB | 7FEB holds the inventory flags
7BFB | SET 2,(HL) | Signal: got the frog
7BFD | LD H,$D4 | 0xD4=frog
7BFF | JP $7380 | Print the inventory and make a sound effect