| Data

47360: Z values (6<=y<=11)

Used by the routines at 59148, 62368, 62468, 63662, 64512 and 64549. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high, and level with the 5th floor of a building (6<=y<=11).
47360 | DEFB 13,14,13 | 0<=x<24: apartment building next to no. 74 (roof)
47363 | DEFB 15 | 24<=x<32
47364 | DEFB 9,9,9 | 32<=x<56: no. 74 (roof)
47367 | DEFB 16,18,19,20,21,23 | 56<=x<104: hotel
47373 | DEFB 11,11 | 104<=x<120: above the roof of no. 31
47375 | DEFB 24 | 120<=x<128
47376 | DEFB 25,26,27 | 128<=x<152: police station (roof)
47379 | DEFB 9 | 152<=x<160: no. 27 (roof)
47380 | DEFB 10,11 | 160<=x<176
47382 | DEFB 12,13,14,13 | 176<=x<208: apartment building next to no. 19 (roof)
47386 | DEFB 11,11 | 208<=x<224: above the roof of no. 19 (these Z values are checked by the routine at 64512 and changed by the routines at 63662 and 64549)
47388 | DEFB 9,9 | 224<=x<240: no. 17 (roof)
47390 | DEFB 9,9 | 240<=x<256: no. 15 (roof)