| Data

48192: 2nd floor window flags (24<=y<=29)

Used by the routines at 62518 and 63450. Each byte here corresponds to a segment of the play area that is eight tiles wide, and level with the 2nd floor of a building (24<=y<=29). The 3rd floor window flags are at 47936; the 1st floor window flags are at 48448.
48192 | DEFB 29,0,222 | 0<=x<24: apartment building next to no. 74
48195 | DEFB 0 | 24<=x<32: no windows here
48196 | DEFB 152,28,22 | 32<=x<56: no. 74
48199 | DEFB 200,0,0,0,0,168 | 56<=x<104: hotel
48205 | DEFB 125,93 | 104<=x<120: no. 31
48207 | DEFB 0 | 120<=x<128: no windows here
48208 | DEFB 136,0,136 | 128<=x<152: police station
48211 | DEFB 24 | 152<=x<160: no. 27
48212 | DEFB 0,0 | 160<=x<176: no windows here
48214 | DEFB 24,255,0,28 | 176<=x<208: apartment building next to no. 19
48218 | DEFB 72,104 | 208<=x<224: no. 19
48220 | DEFB 158,216 | 224<=x<240: no. 17
48222 | DEFB 223,56 | 240<=x<256: no. 15