| Data

47680: 4th floor window flags (12<=y<=17)

Used by the routines at 62518 and 63450. Each byte here corresponds to a segment of the play area that is eight tiles wide, and level with the 4th floor of a building (12<=y<=17). The 5th floor window flags are at 47424; the 3rd floor window flags are at 47936.
47680 | DEFB 159,0,254 | 0<=x<24: apartment building next to no. 74
47683 | DEFB 0 | 24<=x<32: no windows here
47684 | DEFB 152,28,21 | 32<=x<56: no. 74
47687 | DEFB 200,32,32,32,32,232 | 56<=x<104: hotel
47693 | DEFB 0,0,0 | 104<=x<128: no windows here
47696 | DEFB 8,0,40 | 128<=x<152: police station
47699 | DEFB 24 | 152<=x<160: no. 27
47700 | DEFB 0,0 | 160<=x<176: no windows here
47702 | DEFB 24,223,0,255 | 176<=x<208: apartment building next to no. 19
47706 | DEFB 0,0 | 208<=x<224: no windows here
47708 | DEFB 222,216 | 224<=x<240: no. 17
47710 | DEFB 223,56 | 240<=x<256: no. 15