| Data

55678: Sprite tile references (tile 2, animatory states 0-127) and graphic data (UDG byte 2/8)

Used by the routines at 25618, 59635 and 63838.
55678 | DEFB 0,160,2 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
55681 | DEFB 18,183,18,123,18,16,255 | Sprite tile references for animatory states 0-7
55688 | DEFB 160 | Graphic data for sprite tile 136 (used for Sam's disguises)
55689 | DEFB 244,239 | Sprite tile references for animatory states 8-10
55691 | DEFB 0 | Sprite tile reference for unused animatory state 11
55692 | DEFB 0,4,32 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
55695 | DEFB 0 | Sprite tile reference for animatory state 15
55696 | DEFB 10 | Graphic data for sprite tile 144 (used for Sam's disguises)
55697 | DEFB 68,62,68,125 | Sprite tile references for animatory states 16-20
55701 | DEFB 0,0 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
55703 | DEFB 255 | Sprite tile reference for animatory state 23
55704 | DEFB 16 | Graphic data for sprite tile 152 (used for Sam's disguises)
55705 | DEFB 222,219,222 | Sprite tile references for animatory states 24-27
55708 | DEFB 219 | Sprite tile reference for unused animatory state 28
55709 | DEFB 28,66 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
55711 | DEFB 0 | Sprite tile reference for animatory state 31
55712 | DEFB 0 | Graphic data for sprite tile 160 (used for Sam's disguises)
55713 | DEFB 116,5,116,130 | Sprite tile references for animatory states 32-36
55717 | DEFB 0,240 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
55719 | DEFB 255 | Sprite tile reference for animatory state 39
55720 | DEFB 0 | Graphic data for sprite tile 168 (used for Sam's disguises)
55721 | DEFB 226,224,226,224 | Sprite tile references for animatory states 40-44
55725 | DEFB 1,192,15,254 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
55729 | DEFB 34,27,34,127 | Sprite tile references for animatory states 48-52
55733 | DEFB 14 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
55734 | DEFB 0,255 | Sprite tile references for animatory states 54-55
55736 | DEFB 15 | Graphic data for sprite tile 184 (used for Sam's disguises)
55737 | DEFB 50,42,50,132 | Sprite tile references for animatory states 56-60
55741 | DEFB 92 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
55742 | DEFB 0,255 | Sprite tile references for animatory states 62-63
55744 | DEFB 224 | Graphic data for sprite tile 192 (used for Sam's disguises)
55745 | DEFB 99,94,99,137 | Sprite tile references for unused animatory states 64-68
55749 | DEFB 1 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
55750 | DEFB 0 | Sprite tile reference for animatory state 70
55751 | DEFB 255 | Sprite tile reference for unused animatory state 71
55752 | DEFB 42 | Graphic data for sprite tile 200 (used for Sam's disguises)
55753 | DEFB 82,27,82,135 | Sprite tile references for animatory states 72-76
55757 | DEFB 16 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
55758 | DEFB 0 | Sprite tile reference for unused animatory state 78
55759 | DEFB 255 | Sprite tile reference for animatory state 79
55760 | DEFB 0 | Graphic data for sprite tile 208 (used for Sam's disguises)
55761 | DEFB 156,149,156,161 | Sprite tile references for animatory states 80-84
55765 | DEFB 12,196 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
55767 | DEFB 255 | Sprite tile reference for animatory state 87
55768 | DEFB 196 | Graphic data for sprite tile 216 (used for Sam's disguises)
55769 | DEFB 166,163,166,169 | Sprite tile references for animatory states 88-92
55773 | DEFB 3,224 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
55775 | DEFB 255 | Sprite tile reference for animatory state 95
55776 | DEFB 32 | Graphic data for sprite tile 224 (used for Sam's disguises)
55777 | DEFB 82,27,82,135 | Sprite tile references for animatory states 96-100
55781 | DEFB 204,64 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
55783 | DEFB 255 | Sprite tile reference for animatory state 103
55784 | DEFB 2 | Graphic data for sprite tile 232 (used for Sam's disguises)
55785 | DEFB 177,171,177,184 | Sprite tile references for animatory states 104-108
55789 | DEFB 66,62 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
55791 | DEFB 255 | Sprite tile reference for animatory state 111
55792 | DEFB 160 | Graphic data for sprite tile 240 (used for Sam's disguises)
55793 | DEFB 198,192,198,205,0,0,255 | Sprite tile references for animatory states 112-119
55800 | DEFB 0 | Unused
55801 | DEFB 0 | Sprite tile reference for animatory state 121
55802 | DEFB 0,0,0,0,0,0 | Sprite tile references for unused animatory states 120 and 122-127