| Data

47936: 3rd floor window flags (18<=y<=23)

Used by the routines at 62518 and 63450. Each byte here corresponds to a segment of the play area that is eight tiles wide, and level with the 3rd floor of a building (18<=y<=23). The 4th floor window flags are at 47680; the 2nd floor window flags are at 48192.
47936 | DEFB 60,0,190 | 0<=x<24: apartment building next to no. 74
47939 | DEFB 0 | 24<=x<32: no windows here
47940 | DEFB 184,28,53 | 32<=x<56: no. 74
47943 | DEFB 200,0,0,0,0,200 | 56<=x<104: hotel
47949 | DEFB 254,159 | 104<=x<120: no. 31
47951 | DEFB 0 | 120<=x<128: no windows here
47952 | DEFB 200,0,136 | 128<=x<152: police station
47955 | DEFB 20 | 152<=x<160: no. 27
47956 | DEFB 0,0 | 160<=x<176: no windows here
47958 | DEFB 56,255,0,95 | 176<=x<208: apartment building next to no. 19
47962 | DEFB 72,72 | 208<=x<224: no. 19
47964 | DEFB 158,23 | 224<=x<240: no. 17
47966 | DEFB 223,52 | 240<=x<256: no. 15