| Data

56702: Sprite tile references (tile 6, animatory states 0-119) and graphic data (UDG byte 4/8)

Used by the routines at 25618, 59635 and 63838.
56702 | DEFB 1,82,7 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
56705 | DEFB 17,3,17,3,17,176,0 | Sprite tile references for animatory states 0-7
56712 | DEFB 224 | Graphic data for sprite tile 136 (used for Sam's disguises)
56713 | DEFB 247,242 | Sprite tile references for animatory states 8-10
56715 | DEFB 0 | Sprite tile reference for unused animatory state 11
56716 | DEFB 0,7,224 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
56719 | DEFB 241 | Sprite tile reference for animatory state 15
56720 | DEFB 21 | Graphic data for sprite tile 144 (used for Sam's disguises)
56721 | DEFB 67,61,67,61 | Sprite tile references for animatory states 16-20
56725 | DEFB 0,0 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
56727 | DEFB 0 | Sprite tile reference for animatory state 23
56728 | DEFB 7 | Graphic data for sprite tile 152 (used for Sam's disguises)
56729 | DEFB 67,61,67 | Sprite tile references for animatory states 24-27
56732 | DEFB 61 | Sprite tile reference for unused animatory state 28
56733 | DEFB 66,126 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
56735 | DEFB 245 | Sprite tile reference for animatory state 31
56736 | DEFB 0 | Graphic data for sprite tile 160 (used for Sam's disguises)
56737 | DEFB 115,110,115,110 | Sprite tile references for animatory states 32-36
56741 | DEFB 96,226 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
56743 | DEFB 0 | Sprite tile reference for animatory state 39
56744 | DEFB 0 | Graphic data for sprite tile 168 (used for Sam's disguises)
56745 | DEFB 115,110,115,110 | Sprite tile references for animatory states 40-44
56749 | DEFB 4,32,30,226 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
56753 | DEFB 33,26,33,26 | Sprite tile references for animatory states 48-52
56757 | DEFB 20 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
56758 | DEFB 0,0 | Sprite tile references for animatory states 54-55
56760 | DEFB 14 | Graphic data for sprite tile 184 (used for Sam's disguises)
56761 | DEFB 49,41,49,41 | Sprite tile references for animatory states 56-60
56765 | DEFB 84 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
56766 | DEFB 0,0 | Sprite tile references for animatory states 62-63
56768 | DEFB 32 | Graphic data for sprite tile 192 (used for Sam's disguises)
56769 | DEFB 93,91,93,91 | Sprite tile references for unused animatory states 64-68
56773 | DEFB 1 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
56774 | DEFB 0 | Sprite tile reference for animatory state 70
56775 | DEFB 0 | Sprite tile reference for unused animatory state 71
56776 | DEFB 68 | Graphic data for sprite tile 200 (used for Sam's disguises)
56777 | DEFB 81,77,81,77 | Sprite tile references for animatory states 72-76
56781 | DEFB 163 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
56782 | DEFB 0 | Sprite tile reference for unused animatory state 78
56783 | DEFB 0 | Sprite tile reference for animatory state 79
56784 | DEFB 128 | Graphic data for sprite tile 208 (used for Sam's disguises)
56785 | DEFB 155,148,155,148 | Sprite tile references for animatory states 80-84
56789 | DEFB 8,231 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
56791 | DEFB 0 | Sprite tile reference for animatory state 87
56792 | DEFB 131 | Graphic data for sprite tile 216 (used for Sam's disguises)
56793 | DEFB 165,162,165,162 | Sprite tile references for animatory states 88-92
56797 | DEFB 7,224 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
56799 | DEFB 0 | Sprite tile reference for animatory state 95
56800 | DEFB 192 | Graphic data for sprite tile 224 (used for Sam's disguises)
56801 | DEFB 141,139,141,139 | Sprite tile references for animatory states 96-100
56805 | DEFB 142,112 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
56807 | DEFB 0 | Sprite tile reference for animatory state 103
56808 | DEFB 4 | Graphic data for sprite tile 232 (used for Sam's disguises)
56809 | DEFB 188,186,188,186 | Sprite tile references for animatory states 104-108
56813 | DEFB 60,126 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
56815 | DEFB 0 | Sprite tile reference for animatory state 111
56816 | DEFB 72 | Graphic data for sprite tile 240 (used for Sam's disguises)
56817 | DEFB 197,190,197,190,0,0,0 | Sprite tile references for animatory states 112-119