| Data

57470: Sprite tile references (tile 9, animatory states 0-119) and graphic data (mask byte 5/8)

Used by the routines at 25618, 59635 and 63838.
57470 | DEFB 253,18,246 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
57473 | DEFB 23,12,25,12,228,230,0 | Sprite tile references for animatory states 0-7
57480 | DEFB 111 | Graphic data for sprite tile 136 (used for Sam's disguises)
57481 | DEFB 242,247 | Sprite tile references for animatory states 8-10
57483 | DEFB 0 | Sprite tile reference for unused animatory state 11
57484 | DEFB 255,196,111 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
57487 | DEFB 244 | Sprite tile reference for animatory state 15
57488 | DEFB 209 | Graphic data for sprite tile 144 (used for Sam's disguises)
57489 | DEFB 73,65,76,65 | Sprite tile references for animatory states 16-20
57493 | DEFB 255,252 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
57495 | DEFB 0 | Sprite tile reference for animatory state 23
57496 | DEFB 249 | Graphic data for sprite tile 152 (used for Sam's disguises)
57497 | DEFB 73,65,76 | Sprite tile references for animatory states 24-27
57500 | DEFB 65 | Sprite tile reference for unused animatory state 28
57501 | DEFB 70,70 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
57503 | DEFB 239 | Sprite tile reference for animatory state 31
57504 | DEFB 255 | Graphic data for sprite tile 160 (used for Sam's disguises)
57505 | DEFB 104,98,108,98 | Sprite tile references for animatory states 32-36
57509 | DEFB 148,194 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
57511 | DEFB 0 | Sprite tile reference for animatory state 39
57512 | DEFB 255 | Graphic data for sprite tile 168 (used for Sam's disguises)
57513 | DEFB 104,98,108,98 | Sprite tile references for animatory states 40-44
57517 | DEFB 244,111,220,70 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
57521 | DEFB 39,31,39,31 | Sprite tile references for animatory states 48-52
57525 | DEFB 180 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
57526 | DEFB 0,0 | Sprite tile references for animatory states 54-55
57528 | DEFB 244 | Graphic data for sprite tile 184 (used for Sam's disguises)
57529 | DEFB 55,47,59,47 | Sprite tile references for animatory states 56-60
57533 | DEFB 242 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
57534 | DEFB 236,0 | Sprite tile references for animatory states 62-63
57536 | DEFB 111 | Graphic data for sprite tile 192 (used for Sam's disguises)
57537 | DEFB 104,98,108,98 | Sprite tile references for unused animatory states 64-68
57541 | DEFB 2 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
57542 | DEFB 237 | Sprite tile reference for animatory state 70
57543 | DEFB 0 | Sprite tile reference for unused animatory state 71
57544 | DEFB 72 | Graphic data for sprite tile 200 (used for Sam's disguises)
57545 | DEFB 39,86,90,86 | Sprite tile references for animatory states 72-76
57549 | DEFB 66 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
57550 | DEFB 0 | Sprite tile reference for unused animatory state 78
57551 | DEFB 0 | Sprite tile reference for animatory state 79
57552 | DEFB 191 | Graphic data for sprite tile 208 (used for Sam's disguises)
57553 | DEFB 39,86,90,86 | Sprite tile references for animatory states 80-84
57557 | DEFB 233,231 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
57559 | DEFB 0 | Sprite tile reference for animatory state 87
57560 | DEFB 130 | Graphic data for sprite tile 216 (used for Sam's disguises)
57561 | DEFB 39,86,90,86 | Sprite tile references for animatory states 88-92
57565 | DEFB 246,111 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
57567 | DEFB 0 | Sprite tile reference for animatory state 95
57568 | DEFB 95 | Graphic data for sprite tile 224 (used for Sam's disguises)
57569 | DEFB 39,86,90,86 | Sprite tile references for animatory states 96-100
57573 | DEFB 158,127 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
57575 | DEFB 0 | Sprite tile reference for animatory state 103
57576 | DEFB 244 | Graphic data for sprite tile 232 (used for Sam's disguises)
57577 | DEFB 73,65,76,65 | Sprite tile references for animatory states 104-108
57581 | DEFB 37,102 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
57583 | DEFB 0 | Sprite tile reference for animatory state 111
57584 | DEFB 139 | Graphic data for sprite tile 240 (used for Sam's disguises)
57585 | DEFB 73,65,76,65,213,209,0 | Sprite tile references for animatory states 112-119