| Data

57214: Sprite tile references (tile 8, animatory states 0-119) and graphic data (UDG byte 5/8)

Used by the routines at 25618, 59635 and 63838.
57214 | DEFB 1,18,6 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
57217 | DEFB 21,9,21,9,21,19,253 | Sprite tile references for animatory states 0-7
57224 | DEFB 96 | Graphic data for sprite tile 136 (used for Sam's disguises)
57225 | DEFB 240,243 | Sprite tile references for animatory states 8-10
57227 | DEFB 0 | Sprite tile reference for unused animatory state 11
57228 | DEFB 0,4,96 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
57231 | DEFB 239 | Sprite tile reference for animatory state 15
57232 | DEFB 17 | Graphic data for sprite tile 144 (used for Sam's disguises)
57233 | DEFB 71,64,71,64 | Sprite tile references for animatory states 16-20
57237 | DEFB 0,0 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
57239 | DEFB 253 | Sprite tile reference for animatory state 23
57240 | DEFB 1 | Graphic data for sprite tile 152 (used for Sam's disguises)
57241 | DEFB 71,64,71 | Sprite tile references for animatory states 24-27
57244 | DEFB 64 | Sprite tile reference for unused animatory state 28
57245 | DEFB 70,70 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
57247 | DEFB 244 | Sprite tile reference for animatory state 31
57248 | DEFB 0 | Graphic data for sprite tile 160 (used for Sam's disguises)
57249 | DEFB 119,113,121,113 | Sprite tile references for animatory states 32-36
57253 | DEFB 144,194 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
57255 | DEFB 253 | Sprite tile reference for animatory state 39
57256 | DEFB 0 | Graphic data for sprite tile 168 (used for Sam's disguises)
57257 | DEFB 119,113,121,113 | Sprite tile references for animatory states 40-44
57261 | DEFB 4,96,28,70 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
57265 | DEFB 37,30,37,131 | Sprite tile references for animatory states 48-52
57269 | DEFB 52 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
57270 | DEFB 0,253 | Sprite tile references for animatory states 54-55
57272 | DEFB 4 | Graphic data for sprite tile 184 (used for Sam's disguises)
57273 | DEFB 53,45,57,134 | Sprite tile references for animatory states 56-60
57277 | DEFB 242 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
57278 | DEFB 0,253 | Sprite tile references for animatory states 62-63
57280 | DEFB 96 | Graphic data for sprite tile 192 (used for Sam's disguises)
57281 | DEFB 102,97,106,97 | Sprite tile references for unused animatory states 64-68
57285 | DEFB 2 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
57286 | DEFB 0 | Sprite tile reference for animatory state 70
57287 | DEFB 253 | Sprite tile reference for unused animatory state 71
57288 | DEFB 72 | Graphic data for sprite tile 200 (used for Sam's disguises)
57289 | DEFB 85,79,88,79 | Sprite tile references for animatory states 72-76
57293 | DEFB 66 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
57294 | DEFB 0 | Sprite tile reference for unused animatory state 78
57295 | DEFB 253 | Sprite tile reference for animatory state 79
57296 | DEFB 128 | Graphic data for sprite tile 208 (used for Sam's disguises)
57297 | DEFB 159,153,159,153 | Sprite tile references for animatory states 80-84
57301 | DEFB 9,231 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
57303 | DEFB 253 | Sprite tile reference for animatory state 87
57304 | DEFB 130 | Graphic data for sprite tile 216 (used for Sam's disguises)
57305 | DEFB 159,153,159,153 | Sprite tile references for animatory states 88-92
57309 | DEFB 6,96 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
57311 | DEFB 253 | Sprite tile reference for animatory state 95
57312 | DEFB 64 | Graphic data for sprite tile 224 (used for Sam's disguises)
57313 | DEFB 144,142,146,142 | Sprite tile references for animatory states 96-100
57317 | DEFB 158,112 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
57319 | DEFB 253 | Sprite tile reference for animatory state 103
57320 | DEFB 4 | Graphic data for sprite tile 232 (used for Sam's disguises)
57321 | DEFB 180,174,182,174 | Sprite tile references for animatory states 104-108
57325 | DEFB 36,102 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
57327 | DEFB 253 | Sprite tile reference for animatory state 111
57328 | DEFB 136 | Graphic data for sprite tile 240 (used for Sam's disguises)
57329 | DEFB 201,195,203,195,206,0,253 | Sprite tile references for animatory states 112-119