| Data

56446: Sprite tile references (tile 5, animatory states 0-119) and graphic data (mask byte 3/8)

Used by the routines at 25618, 59635 and 63838.
56446 | DEFB 253,18,237 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
56449 | DEFB 176,170,176,170,176,0,254 | Sprite tile references for animatory states 0-7
56456 | DEFB 87 | Graphic data for sprite tile 136 (used for Sam's disguises)
56457 | DEFB 0,0 | Sprite tile references for animatory states 8-10
56459 | DEFB 0 | Sprite tile reference for unused animatory state 11
56460 | DEFB 191,191,251 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
56463 | DEFB 0 | Sprite tile reference for animatory state 15
56464 | DEFB 209 | Graphic data for sprite tile 144 (used for Sam's disguises)
56465 | DEFB 0,0,0,0 | Sprite tile references for animatory states 16-20
56469 | DEFB 255,251 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
56471 | DEFB 254 | Sprite tile reference for animatory state 23
56472 | DEFB 239 | Graphic data for sprite tile 152 (used for Sam's disguises)
56473 | DEFB 0,0,0 | Sprite tile references for animatory states 24-27
56476 | DEFB 0 | Sprite tile reference for unused animatory state 28
56477 | DEFB 190,255 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
56479 | DEFB 0 | Sprite tile reference for animatory state 31
56480 | DEFB 255 | Graphic data for sprite tile 160 (used for Sam's disguises)
56481 | DEFB 0,0,0,0 | Sprite tile references for animatory states 32-36
56485 | DEFB 155,242 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
56487 | DEFB 254 | Sprite tile reference for animatory state 39
56488 | DEFB 255 | Graphic data for sprite tile 168 (used for Sam's disguises)
56489 | DEFB 0,0,0,0 | Sprite tile references for animatory states 40-44
56493 | DEFB 251,239,223,127 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
56497 | DEFB 0,0,0,0 | Sprite tile references for animatory states 48-52
56501 | DEFB 221 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
56502 | DEFB 0,254 | Sprite tile references for animatory states 54-55
56504 | DEFB 247 | Graphic data for sprite tile 184 (used for Sam's disguises)
56505 | DEFB 0,0,0,0 | Sprite tile references for animatory states 56-60
56509 | DEFB 92 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
56510 | DEFB 0,254 | Sprite tile references for animatory states 62-63
56512 | DEFB 247 | Graphic data for sprite tile 192 (used for Sam's disguises)
56513 | DEFB 15,1,15,1 | Sprite tile references for unused animatory states 64-68
56517 | DEFB 1 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
56518 | DEFB 0 | Sprite tile reference for animatory state 70
56519 | DEFB 254 | Sprite tile reference for unused animatory state 71
56520 | DEFB 69 | Graphic data for sprite tile 200 (used for Sam's disguises)
56521 | DEFB 0,0,0,0 | Sprite tile references for animatory states 72-76
56525 | DEFB 209 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
56526 | DEFB 0 | Sprite tile reference for unused animatory state 78
56527 | DEFB 254 | Sprite tile reference for animatory state 79
56528 | DEFB 127 | Graphic data for sprite tile 208 (used for Sam's disguises)
56529 | DEFB 15,1,15,1 | Sprite tile references for animatory states 80-84
56533 | DEFB 236,228 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
56535 | DEFB 254 | Sprite tile reference for animatory state 87
56536 | DEFB 196 | Graphic data for sprite tile 216 (used for Sam's disguises)
56537 | DEFB 0,0,0,0 | Sprite tile references for animatory states 88-92
56541 | DEFB 239,247 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
56543 | DEFB 254 | Sprite tile reference for animatory state 95
56544 | DEFB 95 | Graphic data for sprite tile 224 (used for Sam's disguises)
56545 | DEFB 0,0,0,0 | Sprite tile references for animatory states 96-100
56549 | DEFB 206,79 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
56551 | DEFB 254 | Sprite tile reference for animatory state 103
56552 | DEFB 244 | Graphic data for sprite tile 232 (used for Sam's disguises)
56553 | DEFB 0,0,0,0 | Sprite tile references for animatory states 104-108
56557 | DEFB 69,255 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
56559 | DEFB 254 | Sprite tile reference for animatory state 111
56560 | DEFB 87 | Graphic data for sprite tile 240 (used for Sam's disguises)
56561 | DEFB 0,0,0,0,0,0,254 | Sprite tile references for animatory states 112-119