| Data

55934: Sprite tile references (tile 3, animatory states 0-127) and graphic data (mask byte 2/8)

Used by the routines at 25618, 59635 and 63838.
55934 | DEFB 254,160,242 | Graphic data for sprite tiles 126-128 (used for Sam's disguises)
55937 | DEFB 20,8,20,8,20,18,0 | Sprite tile references for animatory states 0-7
55944 | DEFB 175 | Graphic data for sprite tile 136 (used for Sam's disguises)
55945 | DEFB 241,245 | Sprite tile references for animatory states 8-10
55947 | DEFB 0 | Sprite tile reference for unused animatory state 11
55948 | DEFB 127,196,39 | Graphic data for sprite tiles 140-142 (used for Sam's disguises)
55951 | DEFB 0 | Sprite tile reference for animatory state 15
55952 | DEFB 234 | Graphic data for sprite tile 144 (used for Sam's disguises)
55953 | DEFB 70,8,74,8 | Sprite tile references for animatory states 16-20
55957 | DEFB 255,252 | Graphic data for sprite tiles 149-150 (used for Sam's disguises)
55959 | DEFB 0 | Sprite tile reference for animatory state 23
55960 | DEFB 208 | Graphic data for sprite tile 152 (used for Sam's disguises)
55961 | DEFB 70,8,74 | Sprite tile references for animatory states 24-27
55964 | DEFB 8 | Sprite tile reference for unused animatory state 28
55965 | DEFB 221,66 | Graphic data for sprite tiles 157-158 (used for Sam's disguises)
55967 | DEFB 246 | Sprite tile reference for animatory state 31
55968 | DEFB 255 | Graphic data for sprite tile 160 (used for Sam's disguises)
55969 | DEFB 118,112,120,112 | Sprite tile references for animatory states 32-36
55973 | DEFB 252,240 | Graphic data for sprite tiles 165-166 (used for Sam's disguises)
55975 | DEFB 0 | Sprite tile reference for animatory state 39
55976 | DEFB 254 | Graphic data for sprite tile 168 (used for Sam's disguises)
55977 | DEFB 118,112,120,112 | Sprite tile references for animatory states 40-44
55981 | DEFB 253,223,239,254 | Graphic data for sprite tiles 173-176 (used for Sam's disguises)
55985 | DEFB 36,11,36,11 | Sprite tile references for animatory states 48-52
55989 | DEFB 238 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
55990 | DEFB 0,0 | Sprite tile references for animatory states 54-55
55992 | DEFB 239 | Graphic data for sprite tile 184 (used for Sam's disguises)
55993 | DEFB 52,44,56,44 | Sprite tile references for animatory states 56-60
55997 | DEFB 92 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
55998 | DEFB 0,0 | Sprite tile references for animatory states 62-63
56000 | DEFB 239 | Graphic data for sprite tile 192 (used for Sam's disguises)
56001 | DEFB 101,96,105,96 | Sprite tile references for unused animatory states 64-68
56005 | DEFB 1 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
56006 | DEFB 0 | Sprite tile reference for animatory state 70
56007 | DEFB 0 | Sprite tile reference for unused animatory state 71
56008 | DEFB 170 | Graphic data for sprite tile 200 (used for Sam's disguises)
56009 | DEFB 84,11,87,11 | Sprite tile references for animatory states 72-76
56013 | DEFB 211 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
56014 | DEFB 0 | Sprite tile reference for unused animatory state 78
56015 | DEFB 0 | Sprite tile reference for animatory state 79
56016 | DEFB 255 | Graphic data for sprite tile 208 (used for Sam's disguises)
56017 | DEFB 158,152,158,152 | Sprite tile references for animatory states 80-84
56021 | DEFB 236,197 | Graphic data for sprite tiles 213-214 (used for Sam's disguises)
56023 | DEFB 0 | Sprite tile reference for animatory state 87
56024 | DEFB 196 | Graphic data for sprite tile 216 (used for Sam's disguises)
56025 | DEFB 167,8,167,8 | Sprite tile references for animatory states 88-92
56029 | DEFB 243,239 | Graphic data for sprite tiles 221-222 (used for Sam's disguises)
56031 | DEFB 0 | Sprite tile reference for animatory state 95
56032 | DEFB 47 | Graphic data for sprite tile 224 (used for Sam's disguises)
56033 | DEFB 143,11,145,11 | Sprite tile references for animatory states 96-100
56037 | DEFB 204,95 | Graphic data for sprite tiles 229-230 (used for Sam's disguises)
56039 | DEFB 0 | Sprite tile reference for animatory state 103
56040 | DEFB 250 | Graphic data for sprite tile 232 (used for Sam's disguises)
56041 | DEFB 179,173,181,173 | Sprite tile references for animatory states 104-108
56045 | DEFB 66,62 | Graphic data for sprite tiles 237-238 (used for Sam's disguises)
56047 | DEFB 0 | Sprite tile reference for animatory state 111
56048 | DEFB 175 | Graphic data for sprite tile 240 (used for Sam's disguises)
56049 | DEFB 200,194,202,194,211,206,0 | Sprite tile references for animatory states 112-119
56056 | DEFB 0 | Unused
56057 | DEFB 233 | Sprite tile reference for animatory state 121
56058 | DEFB 0,0,0,0,0,0 | Sprite tile references for unused animatory states 120 and 122-127