| Routines

7AE2: Prepare the phone messages, events and objects for a new game

Used by the routine at F8AE.
7AE2 | LD HL,$6B98 | The phone initialisation data is at 6B98 and 6BA5
7AE5 | LD DE,$6B4B | The phone message entries begin at 6B4B
7AE8 | LD BC,$19FF | B=0x19, C=0xFF
7AEB | LDI | Initialise the first byte of a phone message entry
7AED | INC E | Point DE at the first byte of the next entry
7AEE | INC E
7AEF | DJNZ $7AEB | Jump back until all the entries have been initialised
7AF1 | JP $7541 | Initialise the event table at 5FE0 and the object location table at 7D1C