| Data

E320: Initialisation parameters for character 0xE3

The first set of parameters is used in demo mode.
E320 | DEFB $76 | Animatory state (0x76: cat)
E321 | DEFB $00,$2D | Location (out of sight)
E323 | DEFB $08 | z-coordinate (invisible)
E324 | DEFW $FE94 | Command list: Do nothing
The next set of parameters is used in game mode 1.
E326 | DEFB $36 | Animatory state (0x36: sniper)
E327 | DEFB $00,$32 | Location (out of sight)
E329 | DEFB $02 | z-coordinate (behind people on the sidewalk)
E32A | DEFW $FD7A | Command list: Control the sniper
The next set of parameters is used in game mode 2.
E32C | DEFB $36 | Animatory state (0x36: sniper)
E32D | DEFB $00,$32 | Location (out of sight)
E32F | DEFB $02 | z-coordinate (behind people on the sidewalk)
E330 | DEFW $FD7A | Command list: Control the sniper
The next set of parameters is used in game mode 3.
E332 | DEFB $36 | Animatory state (0x36: sniper)
E333 | DEFB $00,$32 | Location (out of sight)
E335 | DEFB $02 | z-coordinate (behind people on the sidewalk)
E336 | DEFW $FD7A | Command list: Control the sniper
The next set of parameters is used in game mode 4.
E338 | DEFB $36 | Animatory state (0x36: sniper)
E339 | DEFB $00,$32 | Location (out of sight)
E33B | DEFB $02 | z-coordinate (behind people on the sidewalk)
E33C | DEFW $FD7A | Command list: Control the sniper