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Data |
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55166 | DEFB 0,64,3 | Graphic data for sprite tiles 126-128 (used for Sam's disguises) | ||||||
55169 | DEFB 175,0,175,0,175,0,0 | Sprite tile references for animatory states 0-7 | ||||||
55176 | DEFB 192 | Graphic data for sprite tile 136 (used for Sam's disguises) | ||||||
55177 | DEFB 0,0 | Sprite tile references for animatory states 8-10 | ||||||
55179 | DEFB 0 | Sprite tile reference for unused animatory state 11 | ||||||
55180 | DEFB 0,4,32 | Graphic data for sprite tiles 140-142 (used for Sam's disguises) | ||||||
55183 | DEFB 0 | Sprite tile reference for animatory state 15 | ||||||
55184 | DEFB 4 | Graphic data for sprite tile 144 (used for Sam's disguises) | ||||||
55185 | DEFB 0,0,0,0 | Sprite tile references for animatory states 16-20 | ||||||
55189 | DEFB 0,0 | Graphic data for sprite tiles 149-150 (used for Sam's disguises) | ||||||
55191 | DEFB 0 | Sprite tile reference for animatory state 23 | ||||||
55192 | DEFB 18 | Graphic data for sprite tile 152 (used for Sam's disguises) | ||||||
55193 | DEFB 220,217,220 | Sprite tile references for animatory states 24-27 | ||||||
55196 | DEFB 217 | Sprite tile reference for unused animatory state 28 | ||||||
55197 | DEFB 0,66 | Graphic data for sprite tiles 157-158 (used for Sam's disguises) | ||||||
55199 | DEFB 0 | Sprite tile reference for animatory state 31 | ||||||
55200 | DEFB 0 | Graphic data for sprite tile 160 (used for Sam's disguises) | ||||||
55201 | DEFB 0,0,0,0 | Sprite tile references for animatory states 32-36 | ||||||
55205 | DEFB 0,240 | Graphic data for sprite tiles 165-166 (used for Sam's disguises) | ||||||
55207 | DEFB 0 | Sprite tile reference for animatory state 39 | ||||||
55208 | DEFB 0 | Graphic data for sprite tile 168 (used for Sam's disguises) | ||||||
55209 | DEFB 220,217,220,217 | Sprite tile references for animatory states 40-44 | ||||||
55213 | DEFB 0,0,15,0 | Graphic data for sprite tiles 173-176 (used for Sam's disguises) | ||||||
55217 | DEFB 0,0,0,0 | Sprite tile references for animatory states 48-52 | ||||||
55221 | DEFB 0 | Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting) | ||||||
55222 | DEFB 0,0 | Sprite tile references for animatory states 54-55 | ||||||
55224 | DEFB 0 | Graphic data for sprite tile 184 (used for Sam's disguises) | ||||||
55225 | DEFB 0,0,0,0 | Sprite tile references for animatory states 56-60 | ||||||
55229 | DEFB 76 | Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting) | ||||||
55230 | DEFB 0,0 | Sprite tile references for animatory states 62-63 | ||||||
55232 | DEFB 0 | Graphic data for sprite tile 192 (used for Sam's disguises) | ||||||
55233 | DEFB 14,0,14,0 | Sprite tile references for unused animatory states 64-68 | ||||||
55237 | DEFB 65 | Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting) | ||||||
55238 | DEFB 0 | Sprite tile reference for animatory state 70 | ||||||
55239 | DEFB 0 | Sprite tile reference for unused animatory state 71 | ||||||
55240 | DEFB 60 | Graphic data for sprite tile 200 (used for Sam's disguises) | ||||||
55241 | DEFB 0,0,0,0 | Sprite tile references for animatory states 72-76 | ||||||
55245 | DEFB 8 | Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting) | ||||||
55246 | DEFB 0 | Sprite tile reference for unused animatory state 78 | ||||||
55247 | DEFB 0 | Sprite tile reference for animatory state 79 | ||||||
55248 | DEFB 0 | Graphic data for sprite tile 208 (used for Sam's disguises) | ||||||
55249 | DEFB 14,0,14,0 | Sprite tile references for animatory states 80-84 | ||||||
55253 | DEFB 12,8 | Graphic data for sprite tiles 213-214 (used for Sam's disguises) | ||||||
55255 | DEFB 0 | Sprite tile reference for animatory state 87 | ||||||
55256 | DEFB 196 | Graphic data for sprite tile 216 (used for Sam's disguises) | ||||||
55257 | DEFB 0,0,0,0 | Sprite tile references for animatory states 88-92 | ||||||
55261 | DEFB 3,192 | Graphic data for sprite tiles 221-222 (used for Sam's disguises) | ||||||
55263 | DEFB 0 | Sprite tile reference for animatory state 95 | ||||||
55264 | DEFB 32 | Graphic data for sprite tile 224 (used for Sam's disguises) | ||||||
55265 | DEFB 0,0,0,0 | Sprite tile references for animatory states 96-100 | ||||||
55269 | DEFB 192,128 | Graphic data for sprite tiles 229-230 (used for Sam's disguises) | ||||||
55271 | DEFB 0 | Sprite tile reference for animatory state 103 | ||||||
55272 | DEFB 3 | Graphic data for sprite tile 232 (used for Sam's disguises) | ||||||
55273 | DEFB 0,0,0,0 | Sprite tile references for animatory states 104-108 | ||||||
55277 | DEFB 66,60 | Graphic data for sprite tiles 237-238 (used for Sam's disguises) | ||||||
55279 | DEFB 0 | Sprite tile reference for animatory state 111 | ||||||
55280 | DEFB 192 | Graphic data for sprite tile 240 (used for Sam's disguises) | ||||||
55281 | DEFB 0,0,0,0,0,0,0 | Sprite tile references for animatory states 112-119 | ||||||
55288 | DEFB 0 | Unused | ||||||
55289 | DEFB 231 | Sprite tile reference for animatory state 121 | ||||||
55290 | DEFB 0,0,0,0,0,0 | Sprite tile references for unused animatory states 120 and 122-127 |
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