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Data |
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The first set of parameters is used in demo mode.
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57120 | DEFB 118 | Animatory state (118: cat) | ||||||
57121 | DEFB 0,45 | Location (out of sight) | ||||||
57123 | DEFB 8 | z-coordinate (invisible) | ||||||
57124 | DEFW 65172 | Command list: Do nothing | ||||||
The next set of parameters is used in game mode 1.
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57126 | DEFB 146 | Animatory state (146: policeman) | ||||||
57127 | DEFB 80,34 | Location (sidewalk outside the hotel doors) | ||||||
57129 | DEFB 4 | z-coordinate (outside) | ||||||
57130 | DEFW 64756 | Command list: Patrol duty | ||||||
The next set of parameters is used in game mode 2.
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57132 | DEFB 146 | Animatory state (146: policeman) | ||||||
57133 | DEFB 80,34 | Location (sidewalk outside the hotel doors) | ||||||
57135 | DEFB 4 | z-coordinate (outside) | ||||||
57136 | DEFW 64756 | Command list: Patrol duty | ||||||
The next set of parameters is used in game mode 3.
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57138 | DEFB 146 | Animatory state (146: policeman) | ||||||
57139 | DEFB 80,34 | Location (sidewalk outside the hotel doors) | ||||||
57141 | DEFB 4 | z-coordinate (outside) | ||||||
57142 | DEFW 64756 | Command list: Patrol duty | ||||||
The next set of parameters is used in game mode 4.
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57144 | DEFB 118 | Animatory state (118: cat) | ||||||
57145 | DEFB 0,45 | Location (out of sight) | ||||||
57147 | DEFB 8 | z-coordinate (invisible) | ||||||
57148 | DEFW 65172 | Command list: Do nothing |
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