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Routines |
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Continues from the routine at EAB2. Returns with A holding the entry from the keypress offset table corresponding to the key just pressed, and the zero flag set if it wasn't a game key.
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EAF2 | LD L,A | Transfer the ASCII code to L | ||||||||
This entry point is used by the routine at EAB2 with L holding the ASCII code corresponding to the last joystick movement.
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EAF3 | LD H,$C3 | Point HL at the entry in the keypress offset table corresponding to the last keypress or joystick movement | ||||||||
EAF5 | LD A,(HL) | Pick up the entry in A | ||||||||
EAF6 | AND A | Set the zero flag if it wasn't a game key | ||||||||
EAF7 | RET |
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